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Re: Asteroid System strategy
you gotta' figure the cost benefits of RW/SW's vs reconstruction. IMO, asteroid fields with small numbers should be candidates for RW/SW unless of course it has 3 stars. Then definitely RW/SW <blockquote><font size="1" face="Verdana, Arial">quote:</font><hr> <hr></blockquote>
Excuse me, folks, but what the heck is RW/SW? Looks like naval warfare ensignia! |
Re: Asteroid System strategy
RingWorld/SphereWorld (aka Dyson Sphere)
The best way to go about it, of course is to do both. Build some planets, then build the sphereworld. Use atmosphere converters rather than smash/rebuild once your sphereworld is built. |
Re: Asteroid System strategy
You know every time I ever got a sphereworld I never got it filled with facilities. By that point I have the game won, and I am so massive its boring. A sphereworld making so many resources that youre pretty much a god, who can stop you? Unless they have 5 of them
good idea for a scenario... sphere wars |
Re: Asteroid System strategy
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Imperator Fyron:
Krsqk: Actually, my question was in regard to this statement: not what you had said. I was fairly certain that you could do both types of stellar manipulation in the same system (never having actually done either msyelf in SEIV). His statement confused me.<hr></blockquote> IIRC you can make RW/SW's in a system with planets, but not make planets in a system with RW/SW's. Exception: If its a binary or trinary system, 1 star must be natural (not a RW/SW surrounding it). Then you can build planets. Disclaimer: I do not have Gold yet (boooooooo), but I'm pretty sure that's the way it works in 1.49 |
Re: Asteroid System strategy
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Instar:
You know every time I ever got a sphereworld I never got it filled with facilities. By that point I have the game won, and I am so massive its boring. A sphereworld making so many resources that youre pretty much a god, who can stop you? Unless they have 5 of them good idea for a scenario... sphere wars<hr></blockquote> Try this when you get to that point: 1. Build 1 SW and stock a few dozen Weapons Platforms and Star Bases. 2. Give everything else to an AI.... It can be rather interesting.... http://forum.shrapnelgames.com/images/icons/icon10.gif |
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