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-   -   Off Forum: Midway code repair (http://forum.shrapnelgames.com/showthread.php?t=5501)

Grayhorse March 28th, 2002 03:56 PM

Re: Off Forum: Midway code repair
 
Thank you SJ. I look forward to playing this game yet again. Man, it has been so long, I hope I remember how. http://forum.shrapnelgames.com/images/icons/icon12.gif

Suicide Junkie March 28th, 2002 04:04 PM

Re: Off Forum: Midway code repair
 
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>In fact there's way now to play the Japanese side against the computer controlling the US forces. I don't remember yet how to do it. Wish I still had my instruction book.<hr></blockquote>
Well, then. If its already in the code, it will stand a chance of happening. Not sure how the details of turns and time passage will work though.

Suicide Junkie March 29th, 2002 02:47 AM

Re: Off Forum: Midway code repair
 
The game would be a little unfair with human competition, wouldn't it?

What I might do is:
- colorize it. Make the water rippling blue, midway green, ships grey.
- Fix some of the sound effects (I can't hear the taking-off noises right now, just the dropping bombs)
- Move the combat results into a scrolling list on the right side of the screen.

Suicide Junkie March 29th, 2002 04:34 AM

Re: Off Forum: Midway code repair
 
New Compiled Midway

Added:
- Colored map
- Colored damage notices
- More sounds enabled
- Added delays to previously unknown sections
(Damage reports now stay onscreen long enough to notice)

PS: I've been creamed in the Last two games I tried.
In the first one, my ships never knew what hit them.
The second one, I got first-strike and unloaded everything I had. They nuked midway to glass. I sent everything I had at them again. They nuked my ships.
Very very annoying. I only succeeded in doing Light Damage to four of five enemies.

[ 29 March 2002: Message edited by: Suicide Junkie ]</p>

geoschmo March 29th, 2002 04:44 AM

Re: Off Forum: Midway code repair
 
Very cool! I like the scrolling delay bar.

I looked thorough the program and can't find any function to control the Japanese force. I am wondering if that was a separate .bas file that came with the game back in '82 but wasn't included in the zip I downloaded on the on the underdog website.

How hard would it be to disable the sounds entirely? Can it be added as an option somewhere? Since they come from the PC speaker I can't turn them off like I can with sounds coming from my soundcard speakers. (The wife doesn't care for the chirps and whistles. http://forum.shrapnelgames.com/images/icons/icon12.gif )

Geoschmo

Grayhorse March 29th, 2002 05:06 AM

Re: Off Forum: Midway code repair
 
Hey

Someone send me the file, or repost it. Tried to get it, and my browser kept timing out.

geoschmo March 29th, 2002 05:09 AM

Re: Off Forum: Midway code repair
 
I don't think it's appropriate to post on Shrapnels server. But if you email me I'll send it to you.

Geoschmo

Suicide Junkie March 29th, 2002 05:16 AM

Re: Off Forum: Midway code repair
 
I had to reboot the server just now.
Try again in 5 minutes http://forum.shrapnelgames.com/images/icons/icon12.gif

PS: just go to imagemod server. You can browse for what you need.

I've uploaded the sound-optional Version to that server, in both EXE and BAS form.


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