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Re: AI concerns
ow, oh, ow..darn dogscoff http://forum.shrapnelgames.com/images/icons/icon12.gif : Neofit: I tried the dogged one's suggestion and promptly got my arse handed to me by the Vikings. about 20-30 turns in (high bonuses, etc for the AI) I barely have APB-1 and destroyers and the Vicking meet me, 2 turns later their destroyers are glassing my small planets and the cruisers are *gasp* landing troops and taking over my planets...
[ 22 April 2002: Message edited by: pathfinder ]</p> |
Re: AI concerns
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by geoschmo:
A bad human player however is likely to pull many "bonehead" manuvers during the course of a game<hr></blockquote> Ahhaahh, you HAVE seen the Growltigga tactical gameplan then? |
Re: AI concerns
In my current single player TDM game with high (or was it medium) AI bonus is going well. In fact I am only secoond place. keep in mind I have 4 conquered races in my federation each of which breathes a different atmosphere. Additionally the ONLY reason I am still alive as the second strongest empire is that I decided to leave tactical combat on for this game and there seem to be an abundance of nebula, asteroid, and black hole systems on my border. If not for these the much superior Jraenor would overwhelm me. They have about half of the Universe under their power and the other half is united with me against them, for the most part they have even stopped fighting each other. If things keep up like this I might actually see an AI get MEE for the first time. Has anyone else ever seen this happen?
PS: I have no idea how far ahead of me the AI #1 is. But I am exponentially stronger than anyone else and from the short time I had a trade treaty with this guy so was he with about a two times greater than me margin. PPS: I recently used intel to subvert some of his ships. One of them was in a massively scary fleet that happily was on the far end of the universe from me. PPPS: Note that I am handicapping myself in a few ways. No mines or satellites for static WP defense for instance. Though if things keep up I may change that. Specially since in that fleet of his he had PD and Mine sweeper ships along with carriers and mixed weaponry on mixed hulls. Compliments to whoever altered the TDM races. http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: AI concerns
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by pathfinder:
ow, oh, ow..darn dogscoff http://forum.shrapnelgames.com/images/icons/icon12.gif : Neofit: I tried the dogged one's suggestion and promptly got my arse handed to me by the Vikings. about 20-30 turns in (high bonuses, etc for the AI) I barely have APB-1 and destroyers and the Vicking meet me, 2 turns later their destroyers are glassing my small planets and the cruisers are *gasp* landing troops and taking over my planets... <hr></blockquote> Oh, so they get such bonuses in research as to have all these technologies around turn 30? Or they start the game already knowing these techonolgies? I guess I'll try without bonuses first. |
Re: AI concerns
Where can I get the Shadows Patch please? It's not on the Gold CD, and a search on this board gave three threads with no urls..
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Re: AI concerns
TDM 3.10 Shadow Patch
BUT, if you downloaded TDM 3.10 in the Last 24 hours or so, you don't need this. It's been incorporated in the TDM downloads. You only need the shadow patch if you got TDM before they found the Shawdow problem yesterday. Geo |
Re: AI concerns
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr> If things keep up like this I might actually see an AI get MEE for the first time. Has anyone else ever seen this happen? <hr></blockquote>I've got a solo game with the TDM Ukra-Tal as MEE. Don't recall what settings I started with, but on the Scores screen the Ukra-Tal have more than the combined total of the rest of the races in most of the categories. http://forum.shrapnelgames.com/images/icons/shock.gif
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Re: AI concerns
Neofit: All I gave them was high start bonus. Not sure what that gives them but it sure was enough...
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Re: AI concerns
Well... although I’m one of the guys that did two AI srcipts that the people consider challenging (the Aquilaeian and Pyrochette races included into the TDM), I agree with the people that said that if you want a real challenge, play against other humans…
Anyway, every time that I want a challenging game against the AI, I like settings like this: 2000 Racial Traits points Small Galaxy (the max number of systems should be the standard: 100 systems) 4 TDM Races (usually I play against the Aquilaeian and Pyrochette + 2 random TDM… you know, I want to test my babies! hehehehe). NEVER play with Neutral Empires (is very easy conquer these poor bugs and use their population to boost your doomed colonies). Humans vs AIs. (I know that this setting make the political options useless… but is the best way to get a game were the AI can kick your ***!). High AI Bonus. All the other standard SE4 settings. NEVER use warp openers and closers against the AI (although that with these settings, I’m sure that you will have not time to develop such technology!). I consider myself like a good player, but with these settings, usually the AI glass my planets before I could develop my empire… of course that sometimes I had success, but the challenge was great! In games with medium and large galaxies, usually you have more time to colonize some planets and make some defenses without interference, then, in my opinion the probabilities to have a challenging game are lesser. |
Re: AI concerns
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by neofit:
How will it affect the outcome if I play on a Small Quadrant instead? I am having problems remembering the next day what my cunning plan was on a Small quadrant, I wonder how a Large one will play. Do we play in a Large one to give more 4% planets to the AI to build its mining facilities on? <hr></blockquote> You'll find youself in conflict with someone immediately. That's a good way to get some 'instant gratification' I guess. You'll get some excitement, at least. Use a high tech start, too. With all the toys available right away you'll find even less ways to exploit the AI. It's much harder to exploit your superior planning skills when there is so little to plan with. http://forum.shrapnelgames.com/images/icons/icon7.gif |
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