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-   -   Observations, Question and Ruminations (http://forum.shrapnelgames.com/showthread.php?t=5850)

Fyron May 4th, 2002 07:52 AM

Re: Observations, Question and Ruminations
 
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>If you have no password, several people (including myself) have reported that using a single space character for the password works.<hr></blockquote>
And I can confirm that. It works for both Gold and non-Gold. Also, it doesn't matter whether you enter your player number as "01" or "1".

capnq May 4th, 2002 10:01 PM

Re: Observations, Question and Ruminations
 
I'm fairly certain I installed the Launcher from the Gold CD Extras .zip . It says it's Version 2.01.

Could it matter that I'm only running Windows95?

I can test it some more, but I know one of the savegames I've tried the blank space password with is a v1.60 Quick Start playing the Terrans.

I actually prefer loading solo games manually anyway, since the Launcher bypasses the intro screen. I have the music tracks reprogrammed to play Strauss' "Thus Spoke Zarathustra" (theme from _2001_) on the intro screen. http://forum.shrapnelgames.com/images/icons/icon7.gif

capnq May 5th, 2002 09:45 PM

Re: Observations, Question and Ruminations
 
Curiouser and curiouser...

I started three test games, all Quick Start playing the Amon'Krie, in SE IV v1.49, v1.60, and v1.69.

Launching with Mod Launcher v2.01, the single space password worked once with the v1.49 savegame, then failed on all subsequent attempts.

The space never worked with the v1.60 and v1.69 saves, even if I rebooted the computer before running the Launcher.

Fyron May 5th, 2002 10:30 PM

Re: Observations, Question and Ruminations
 
Maybe it just doesn't like quickstart games?

PDF May 5th, 2002 10:50 PM

Re: Observations, Question and Ruminations
 
The launcher does not seems to work with ANY saves with Gold Version (the only I have) ... I've tried with "normal" solo games (not Quickstarted) and Pbem, never worked !

Fyron May 6th, 2002 12:36 AM

Re: Observations, Question and Ruminations
 
It works fine for me with Gold.

Matryx May 8th, 2002 01:50 AM

Re: Observations, Question and Ruminations
 
Ok, now I'm really confused.
Can everyone double check their player numbers please http://forum.shrapnelgames.com/images/icons/icon7.gif (though I'm sure you're all doing this)
The only thing I can think of is that more recent Versions may have changed the way passwords are required (or not) for unpassworded empires....
but then it shouldn't work for Imperator Fyron...

capnq, can you e-mail me the 1.49 game so I can test that at least, oh and can you include the latest changelog in the e-mail so I don't have to trawl the forums http://forum.shrapnelgames.com/images/icons/icon7.gif I'll see if I can see what's up.

Also, can someone attempt to launch directly into their savegame from a command prompt / shortcut please (with a non-passworded empire) and let me know what line they used.. it's possible that it no-longer needs/wants a password parameter for non-passworded empires.

Matryx May 8th, 2002 10:48 PM

Re: Observations, Question and Ruminations
 
Re: e-mail from Capnq

Ok, I have tested and here are my discoveries.
1. Yes you are correct it doesn't load (not that this was in doubt)
2. It will load without password prompt from normal SE4 menu (could be because it doesn't check password for non-multiplayer games - This is confirmed as you can set a password for the empire, and then just load the game, which results in the game loading without password prompt)
3. When the password is changed to nothing, then the game is saved, the game *will* launch from the launcher (although in this case my Version complains that data files are non-identical - however it does get past the password verification stage).
4. When the empire you provided was exported, imported into a new game and then an attempt is made to edit it, it prompted for the user to supply a password (which shouldn't happen)

I am not sure why this is happening.

The only thing I can think of is that it is setting a default password of some sort when the empire is created.
Attempt to change the password of the empire to an empty one and then load it.

This is the only cause I can think of at the moment, and indeed if this is the case then there is nothing I can do about it.

Wardad May 8th, 2002 11:16 PM

Re: Observations, Question and Ruminations
 
The Launcher is nice to use.

It does need to find the SEIV.exe file, correctly named.
I have an older Version renamed SE4G160 and wanted to rename the current Version SE4G167. I also want to put v1.49 back on and play with Zippys Mod.
Some how I think it's easier (on the registry and me) to rename multiple copies.
It would be real nice for PBW Users if the launcher could be pointed to different targets.

I wonder how some of y'all handle dfferent revs on the same system?

----------------------------------------------

UPGRADES HAPPEN!!!

Matryx May 9th, 2002 12:23 AM

Re: Observations, Question and Ruminations
 
My suggestion for different Revs would be to have different SE4 installations. Thanks for the compliments.

Anyway,
We have finally (I believe) sorted the problems with savegame files.

Sometimes, I think only for solo-games, the program requires the game's MASTER password instead of the race's required password.

If anyone still has any problems then just let me know and I'll get right on it.

My thanks to Capnq for assisting me in locating the source of this problem.


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