.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Tech/Component/Facility Viewer (http://forum.shrapnelgames.com/showthread.php?t=6211)

DavidG June 6th, 2002 05:02 AM

Re: Tech/Component/Facility Viewer
 
Previous suggestions all noted and added to the program. :-) Thanks for the suggestions. Mods stored, Back button, cleaner tree view, Vehicle size and intel listed (no details yet though)

Link for just the exe file if you alreadly loaded it before:
http://www3.sympatico.ca/dgunsten/se4.zip

Link with install program:
http://www3.sympatico.ca/dgunsten/SE4Viewer.zip

PDF June 6th, 2002 05:09 PM

Re: Tech/Component/Facility Viewer
 
Very quick update, if MM could work like this ... http://forum.shrapnelgames.com/image...s/rolleyes.gif http://forum.shrapnelgames.com/images/icons/icon10.gif

Nodachi June 10th, 2002 02:02 PM

Re: Tech/Component/Facility Viewer
 
Already this is a wonderful program, http://forum.shrapnelgames.com/images/icons/icon10.gif if you can add edit ability to it it'll be a modders dream!

Keep up the good work!

Nodachi

Gryphin June 10th, 2002 03:03 PM

Re: Tech/Component/Facility Viewer
 
Stunning.
Question: How did we ever play without it?
My sweetheart thanks you also since she no longer has to ask me "how do I get X" and hope my answer is correct. http://forum.shrapnelgames.com/images/icons/icon12.gif

geoschmo June 10th, 2002 03:06 PM

Re: Tech/Component/Facility Viewer
 
What, no sounds? http://forum.shrapnelgames.com/images/icons/icon12.gif

Sorry, it's all I could think about to complain about. This program is very slick. I agree if editing features were added, it would be a quite awesome program. But even as it is now it does what it claims to do very well.

How about adding a branch for race files to view their pics and data files info. At least the General file stuff, the other AI files are a bit long and detailed, not sure if they would fit this format or not. Of course you have amazed with this so far, so I shouldn't put it past you. http://forum.shrapnelgames.com/images/icons/icon7.gif

Geoschmo

Gimboid June 10th, 2002 03:15 PM

Re: Tech/Component/Facility Viewer
 
I tip my hat to u, thats quite the program youve made there http://forum.shrapnelgames.com/images/icons/icon10.gif

Very easy to use, program layout great, only real downside i see is the filesize because it was written in Python or something right?

I am eager to see how u do the layout for editing... there are alot of possible things to edit for components even. Multiple tab windows or such might be needed given the size of the tree list on the left side of the window. So im waiting to see how u pull that off

DavidG June 11th, 2002 01:36 AM

Re: Tech/Component/Facility Viewer
 
Added Vehicle sizes and intel projects to tree view. So now we have a component/facility/tech/intel projects/vehicle size Viewer. Next step: make the fields all editable so you can created new or edit the components/facilities etc.

[ June 11, 2002, 11:12: Message edited by: DavidG ]

DavidG June 11th, 2002 02:24 AM

Re: Tech/Component/Facility Viewer
 
Quote:

Originally posted by Gimboid:
Very easy to use, program layout great, only real downside i see is the filesize because it was written in Python or something right?

<font size="2" face="Verdana, Helvetica, sans-serif">Thanks for all the feedback! http://forum.shrapnelgames.com/images/icons/icon7.gif The program is actually written in Visual Basic 6. The bloated file size is due to the VB dll and the common controls OCX file. That's why I gave two links so one you run the setup program one you can just get the exe with is about 500k. Well at least untill I add some feature that needs a new DLL or OCX http://forum.shrapnelgames.com/images/icons/icon9.gif

DavidG June 11th, 2002 03:37 AM

Re: Tech/Component/Facility Viewer
 
Quote:

Originally posted by geoschmo:
What, no sounds? http://forum.shrapnelgames.com/images/icons/icon12.gif


<font size="2" face="Verdana, Helvetica, sans-serif">Version 1.11 Sounds added. (when clicking on weapon) hehehe http://forum.shrapnelgames.com/images/icons/icon10.gif

[ June 11, 2002, 11:11: Message edited by: DavidG ]

Gandalph June 11th, 2002 04:06 AM

Re: Tech/Component/Facility Viewer
 
Simply amazing!!!


All times are GMT -4. The time now is 03:44 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.