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-   -   What is MM working on ? (http://forum.shrapnelgames.com/showthread.php?t=6229)

Val June 7th, 2002 09:28 PM

Re: What is MM working on ?
 
Anything else change between 1.65 and 1.72?

Nodachi June 7th, 2002 09:29 PM

Re: What is MM working on ?
 
Baron:
"Added - Mounts now support "any" weapon type, component families, maximum
vehicle size, and tech requirements. "

Yes!!! Now we do the dance of joy!

Nodachi

Baron Munchausen June 7th, 2002 09:31 PM

Re: What is MM working on ?
 
Quote:

Originally posted by geoschmo:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by The High Gryphin:
Baron:
"Added - Mounts now support "any" weapon type, component families, maximum
vehicle size, and tech requirements. "
Does this mean Point Defence Cannons will get a boost or am I missunderstanding "mount"?

<font size="2" face="Verdana, Helvetica, sans-serif">Yes this should allow modders to create mounts that will affect PDC. The patch itslef will not amke any mount changes, but will allow more flexibity to modders for the mounts. Currently the options are rather limited. Direct fire, seeker, or non-weapon, and only have tonnage minimums for requirements. This should open a whole slew of possibilities in that area.

Expect a really kick-A$$ Deathstalkers Mount Mod to be released a few weeks after this patch comes out. http://forum.shrapnelgames.com/images/icons/icon12.gif

Geoschmo
</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Point-defense has been an available mount type forever, Geo. How did you miss it? I've been using them since I don't remember when....

Being able to control mounts by tech level is much, much more important. http://forum.shrapnelgames.com/images/icons/icon7.gif We can now create special tech areas that return improved mounts!

Now if only he'd do shield mounts....

[ June 07, 2002, 20:33: Message edited by: Baron Munchausen ]

Baron Munchausen June 7th, 2002 09:36 PM

Re: What is MM working on ?
 
Quote:

Originally posted by The High Gryphin:
Baron:
"Added - Mounts now support "any" weapon type, component families, maximum
vehicle size, and tech requirements. "
Does this mean Point Defence Cannons will get a boost or am I missunderstanding "mount"?

<font size="2" face="Verdana, Helvetica, sans-serif">It means you can make a mount that affects any sort of weapon. Dunno what use that would be for standard weapons. Seekers aren't affected by mounts anyway.

I guess this is for component modding. We could make a 'none' mount (works on any NON-weapon) for drones that reduces the cost of standard components for drones, for example, and then an 'any' weapon mount that reduces the costs of all weapons for drones. Poof! Cheaper drones without editing 100 special components into the components file!

Gryphin June 7th, 2002 09:41 PM

Re: What is MM working on ?
 
"should allow modders to create mounts that will affect PDC"
"Point-defense has been an available mount type forever"

Oh well, I was hoping to have it as "stock".
(or am I still not getting it)
I will enjoy modding strange star systems and using the TDM mod pack. I like everything else stock&gt;

Phoenix-D June 7th, 2002 09:45 PM

Re: What is MM working on ?
 
"8. Added - Mounts now support "any" weapon type, component families, maximum
vehicle size, and tech requirements."

Sweet!

Phoenix-D

geoschmo June 7th, 2002 09:52 PM

Re: What is MM working on ?
 
[quote]Originally posted by Baron Munchausen:
Quote:

Point-defense has been an available mount type forever, Geo. How did you miss it? I've been using them since I don't remember when....
<font size="2" face="Verdana, Helvetica, sans-serif">Yes, I am only thinking with half my brain today. http://forum.shrapnelgames.com/images/icons/icon7.gif I did know that.

I agree the tech level is a very nice feature, although I am hard pressed to find a "best" one. I really like being able to have a max tonnage for a mount too. This will allow all sorts of nice features that will help smaller ships stay useful longer. Thinking, highly accurate mounts that are only useable on destroyers and below maybe? But then again, comine that with tech requirements. Oooo. I am starting to drool. http://forum.shrapnelgames.com/images/icons/icon7.gif

This really does open a lot of doors. I hope it all works as advertised. Got to do some serious testing on this one.

Geoschmo

[ June 07, 2002, 20:56: Message edited by: geoschmo ]

geoschmo June 7th, 2002 10:01 PM

Re: What is MM working on ?
 
[quote]Originally posted by Baron Munchausen:
Quote:

I guess this is for component modding. We could make a 'none' mount (works on any NON-weapon) for drones that reduces the cost of standard components for drones, for example, and then an 'any' weapon mount that reduces the costs of all weapons for drones. Poof! Cheaper drones without editing 100 special components into the components file!
<font size="2" face="Verdana, Helvetica, sans-serif">Well duh. &lt;smacks head&gt;, we could have done this already couldn't we have? I don't know why nobody thought of that before.

Deathstalker June 8th, 2002 02:37 AM

Re: What is MM working on ?
 
"8. Added - Mounts now support "any" weapon type, component families, maximum
vehicle size, and tech requirements."

Hmmm.....this should be interesting, will have to revise my Mount Modd again http://forum.shrapnelgames.com/images/icons/icon7.gif

Any idea when the next patch will come out?? This should really affect the AI when modded correctly http://forum.shrapnelgames.com/images/icons/icon7.gif

Tech requirements?? Does this mean I can have 'Ionic Weapons' used only in 'Heavy Mount' or better, or only use 'Ripper Beams' with 'Extended Range' mounts??

Baron Munchausen June 8th, 2002 03:03 AM

Re: What is MM working on ?
 
Quote:

Originally posted by Deathstalker:
"8. Added - Mounts now support "any" weapon type, component families, maximum
vehicle size, and tech requirements."

Hmmm.....this should be interesting, will have to revise my Mount Modd again http://forum.shrapnelgames.com/images/icons/icon7.gif

Any idea when the next patch will come out?? This should really affect the AI when modded correctly http://forum.shrapnelgames.com/images/icons/icon7.gif

Tech requirements?? Does this mean I can have 'Ionic Weapons' used only in 'Heavy Mount' or better, or only use 'Ripper Beams' with 'Extended Range' mounts??

<font size="2" face="Verdana, Helvetica, sans-serif">Tech requirements means you can assign technologies that must be researched before the mount can be used, just like components and facilities.

Component families means you can make a mount usable by only ONE component family rather than leaving it open to all weapons of the same type. I hope MM will expand that just slightly to take a list of component families like the Vehicle Type requirement takes a list. We shall see.

Anyway, you see how precisely this can be used now? A special set of mounts can be hidden in a racial tech area and made to work only with certain weapons that come with the racial tech area.

[ June 08, 2002, 02:05: Message edited by: Baron Munchausen ]


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