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-   -   Who wants to help with a mod? (http://forum.shrapnelgames.com/showthread.php?t=6297)

Ed Kolis June 17th, 2002 08:16 PM

Re: Who wants to help with a mod?
 
oh, just forget that, I can't seem to upload anything to my website... want me to email the mod to you? (I'd send it now but it IS 2.3MB...)

PDF June 18th, 2002 09:52 AM

Re: Who wants to help with a mod?
 
Huuh, you didn't put any link !!
2 Mb is really not a problem for me, I'm on broadband ! http://forum.shrapnelgames.com/images/icons/icon7.gif
Put it where you want ... In the Mod forum (only) you have an upload file option, else email it at pdifolco@wanadoo.fr
I can also host the file thereafter (link only, I have webspace but no pages ! http://forum.shrapnelgames.com/images/icons/icon10.gif )
Let me have a look / play it solo before starting a game (I don't like playing humans "blind" http://forum.shrapnelgames.com/images/icons/icon12.gif )

Ed Kolis June 19th, 2002 06:49 PM

Re: Who wants to help with a mod?
 
OK, how do I post a file to the mods forum? I don't see any attachment button there...

Oh, and by the way, once you finally do get the file, one way or another, if you want to play around with it a bit, don't start with low tech level because then you can't build any ships without preliminary research! (I just thought I'd leave that option available... it was in MOO2...)

Gandalph June 19th, 2002 06:52 PM

Re: Who wants to help with a mod?
 
Quote:

Originally posted by Ed Kolis:
OK, how do I post a file to the mods forum? I don't see any attachment button there...


<font size="2" face="Verdana, Helvetica, sans-serif">Once in the Mod forum, hit reply, then look to the left for an "upload file" option.

Ed Kolis June 20th, 2002 01:50 AM

Re: Who wants to help with a mod?
 
Thanks! Actually I tried that now and I had a little trouble with it so I just thought to post the mod up at PBW's file archive. Just look under "SE4 mods", it's the Last one in the list :-)

PDF June 20th, 2002 10:25 AM

Re: Who wants to help with a mod?
 
Ed,
I did get the file at SEIV, if you have problems uploading to the mod forum I can do it for you.

I just browsed the files, and there are things I like already :
* the reduced sizes
* the tech tree, with its clean categories instead of the standard mess http://forum.shrapnelgames.com/images/icons/icon10.gif !

I'll launch a solo game soon to see your changes, then will try modding some AI (I'm a newbie in that field however ! http://forum.shrapnelgames.com/image...s/rolleyes.gif )

Ed Kolis June 20th, 2002 10:28 PM

Re: Who wants to help with a mod?
 
Glad you like it! http://forum.shrapnelgames.com/images/icons/icon6.gif

Say, what do you mean by "clean categories instead of a jumbled mess" in the tech tree? How everything is almost anal-retentively compartmentalized into its own separate tech area? http://forum.shrapnelgames.com/images/icons/icon12.gif Or the slightly more realistic tech requirements for various things (which mostly don't matter anyway since you START with missiles I anyway so it doesn't matter that whether they require Explosive Warheads and Propulsion!)?

PDF June 21st, 2002 10:15 AM

Re: Who wants to help with a mod?
 
I was refering to anal retention ... http://forum.shrapnelgames.com/images/icons/icon10.gif !
I did'nt study details enough to appreciate the new requirements, I still have to do that http://forum.shrapnelgames.com/images/icons/icon12.gif

Ed Kolis July 10th, 2002 10:43 PM

Re: Who wants to help with a mod?
 
Starting this thread back up again...

I've been fiddling with everything, you might hate me for it, but I've done other minor and not-so-minor tweaks... just thought I'd let you know... one thing I did is reduced the cost of the "Mechanoids" racial trait to 500 points since nobody uses bioweapons anyway... if you were doing AI files I thought you might want to know about that before I totally mess everything up for you! http://forum.shrapnelgames.com/images/icons/icon10.gif

By the way, are you having any trouble with the sound effects? I noticed that they weren't working, so I copied the entire sounds folder (yes, all 30 MB of it) into my mod folder, but it STILL won't work... http://forum.shrapnelgames.com/images/icons/icon8.gif

edit: By the way, where does the screen name "PDF" come from? Is it just your initials? I ask because it's also a type of document file commonly used in Online manuals (damn them to Hell! http://forum.shrapnelgames.com/images/icons/icon10.gif )

[ July 10, 2002, 21:44: Message edited by: Ed Kolis ]

Skulky July 12th, 2002 05:23 AM

Re: Who wants to help with a mod?
 
I'd play a slow PBEM game (1 turn every 2-4 days) my real email is speedyhair@pacbell.net

And i'd love an email of the mod


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