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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
here is my comment. Fryon http://forum.shrapnelgames.com/images/icons/tongue.gif your mod is well written. It works really well. I am looking forward to playing a game in it. All my future PBW games will use this mod
And I have only one complaint Home come your not working on Version 2 of this? |
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Version 2? Already? http://forum.shrapnelgames.com/images/icons/icon7.gif Isn't it a little soon for such a big leap in Version numbers?
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
I just finished a game with this mod, very cool indeed. It is a little tougher to conquer a world that has 4 worlds and 3 moons under it. Nice work Fyron!
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Thanks!
Wow, finished a game? On what settings? I have never finished a game myself. http://forum.shrapnelgames.com/images/icons/icon12.gif Btw, the "Test" quadrant type in v1.01 shouldn't be in there. I forgot to delete it. Oh well. http://forum.shrapnelgames.com/images/icons/icon7.gif It can show you all the new system types in the mod. http://forum.shrapnelgames.com/images/icons/icon7.gif And, it has none of those annoying "planetless systems" in it. [ June 28, 2002, 19:20: Message edited by: Imperator Fyron ] |
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Small galaxy, 3 AI opponents, no nuetrals, low tech cost, med tech start, 3 planet start, 3k racial. Took 185 turns to force final surrender.
I have to add that create planet is much more important in this mod with the zillions of asteroid fields floating around, and I definitely took advantage of that! |
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
http://forum.shrapnelgames.com/images/icons/icon7.gif That wasn't the purpose of the asteroids, but oh well.
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Very nice work indeed. I like the multiple moons and as already mentioned the high number of asteroids makes the creation of planets very interesting. And this is one of the few stellar manipulations the AI handles quite well!
Thank you again for your work. Just for curiosity: why did you include all files (unmodded too)in your download data folder? |
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Mods do not work unless they have all the files in the data folder. If I were to only include the altered files, SEIV would crash when trying to load the mod.
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Quote:
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
New Version in the works.:
Added more moons to some planets. Altered the stats of various moons. Added Threaded Spiral, Super Grid and Newborn quadrant types. Added Binary Star Systems with Asteroid Belts. Revamped Trinary Star systems. Added Quadruple and Quintuple Star Systems. [ June 30, 2002, 11:31: Message edited by: Imperator Fyron ] |
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