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Re: if facility were cities
The remote miners decrease the value by 1% each turn.
If the planet has 2% value, it becomes 1%. If the planet has 250% value, it becomes 249%. This deduction only applies once per ship (not per miner component), and only to the resource(s) being mined. So, Build miners with the maximum number of mining components, and specialize your miners into one type only. |
Re: if facility were cities
hmm, and i suppose you can't put the Planet - Change Minerals Value ability on a component, to keep the value stable at 100%?
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Re: if facility were cities
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Geoschmo |
Re: if facility were cities
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Re: if facility were cities
Hmm a little OT but perhaps rather then make other things cities why not Facilities Cities?
i imagine we would designate them like this: City Military Base Intel Base Fleetyards Capital So whaddaya think? |
Re: if facility were cities
See Proportions mod for city facilities of various descriptions and other facilities that combine various amounts and types of abilities in one facility, for a considerable price, time to build, and with research requirements.
PvK |
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