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-   -   What's the latest Version of Pirates and Nomads (http://forum.shrapnelgames.com/showthread.php?t=6555)

Phoenix-D July 10th, 2002 08:33 AM

Re: What\'s the latest Version of Pirates and Nomads
 
True about the depots. But aside from mines, how can *anyone* deal with an undetectable frigate?

Phoenix-D

Fyron July 10th, 2002 08:43 AM

Re: What\'s the latest Version of Pirates and Nomads
 
Damaging storms? About 20 of them? http://forum.shrapnelgames.com/images/icons/icon7.gif Stop any frigate dead in it's tracks. http://forum.shrapnelgames.com/images/icons/icon7.gif

Suicide Junkie July 10th, 2002 03:03 PM

Re: What\'s the latest Version of Pirates and Nomads
 
A few good weapon platforms on every planet, Ion cannons & repulsor beams, for example.
Siege sats would do pretty good as well.

Mainly the ability to scatter lots of small fields in unexpected locations would be good. You'd blow some up, and know where the rest are going.

Military escorts and the convoy system would also solve a lot of problems.

Krsqk July 10th, 2002 10:19 PM

Re: What\'s the latest Version of Pirates and Nomads
 
This is slightly OT, but can you create storms over a warp point? That could be better than a minefield--X damage to every ship in a fleet, and can't be swept!

Suicide Junkie July 10th, 2002 11:36 PM

Re: What\'s the latest Version of Pirates and Nomads
 
Created storms are all just the lowest level cloaking storms, Last I checked.

If you could make damaging storms, they would be an excellent deterrent.

Fyron July 11th, 2002 12:07 AM

Re: What\'s the latest Version of Pirates and Nomads
 
You can make as many storms as you want, anywhere you want. They can be damaging, shield-disrupting, cloaking or sensor-interfering. Any type can be made. You can't control what the storm will be, it is random.

[ July 10, 2002, 23:08: Message edited by: Imperator Fyron ]

DirectorTsaarx July 11th, 2002 05:08 PM

Re: What\'s the latest Version of Pirates and Nomads
 
Here's the entries in Settings.txt that control the max cloak/damage/shield disruption for created storms...

Created Storm Maximum Obscuration Level := 2
Created Storm Maximum Turbulence Damage := 200
Created Storm Maximum Shield Disruption := 5000


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