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-   -   Call for Artists (http://forum.shrapnelgames.com/showthread.php?t=6556)

Ragnarok July 7th, 2002 01:33 AM

Re: Call for Artists
 
Quote:

Originally posted by capnq:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif"> Stickyness. Is that even a word?
<font size="2" face="Verdana, Helvetica, sans-serif">Yes, except it's spelled "stickiness". http://forum.shrapnelgames.com/images/icons/icon7.gif
</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Oh... Well I knew that.. cough... uhh I think I hear someone calling me... http://forum.shrapnelgames.com/images/icons/icon12.gif

Captain Kwok July 7th, 2002 05:00 AM

Re: Call for Artists
 
There's not many games out there where you can actually get involved in the making of a game like this - that's what I love about the Space Empires series!

Markavian July 8th, 2002 02:01 AM

Re: Call for Artists
 
Well, I've sent my e-mail. It'd be v cool if I get a response :-)

Taera July 10th, 2002 10:28 AM

Re: Call for Artists
 
I am not any great artist of any kind but i still do offer what i can do. I'll e-mail MM as soon as i get on my PC.

Andrés July 10th, 2002 07:42 PM

Re: Call for Artists
 
I just recieved this answer, I'll count faces in some of my models, and send a sample asap!

Quote:

&gt; BTW what kind of models are you thinking of? Rendered pictures as in Space
&gt; Empires IV or actual 3d models to be rendered realtime in the game?

These will be actual in-game renderings of models. If you could create one
sample model with a less than 500 polygon count as a sample, that would be
great.

Aaron
<font size="2" face="Verdana, Helvetica, sans-serif">

[ July 10, 2002, 18:43: Message edited by: Andr&eacutes Lescano ]

Instar August 2nd, 2002 07:49 AM

Re: Call for Artists
 
Sweeet
It looks like Space Empires is going 3D...
I wish I had better access to modeling software. The best Ive ever had was Povray/Moray, which frankly, got very frustrating.
Anyhow, based on what Ive seen of everyone's work, this should be awesome!

nTr aA Ego September 23rd, 2002 01:49 AM

Re: Call for Artists
 
Huh..
Based on the post date of the other fellow members i am a little bit late...
But is the offer still on the table?

I have some expirience in 3d modeling and mabybe i could help...

If you are interested, please tell me.

What are the margins?
tell me:
how many polys per model?
In which format should the model be in?
and stuff like that...

nTr aA Ego http://forum.shrapnelgames.com/images/icons/icon7.gif

Andrés September 29th, 2002 04:33 PM

Re: Call for Artists
 
I'd try to send my model anyway.
I had no news abouts this since I sent my model shortly after the response I quoted.

Fyron December 7th, 2002 12:48 PM

Re: Call for Artists
 
Does this thread still need to be stickified? It hasn't had a response since September...

GMLocutus December 12th, 2002 07:32 AM

Re: Call for Artists
 
thats not so bad


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