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Re: 4 x games in 2002: the big three.
When I say bid, it's not in an auction setting, but where the person with the right contract gets the business.
As for Stars! Supernova, they look like they got a great game, but it looks like they also over-extended themselves. |
Re: 4 x games in 2002: the big three.
Have you seen Stars! SG the site? They're trying to attract interest of console manufacturers now. http://forum.shrapnelgames.com/image...s/rolleyes.gif If they don't give up on the pie-in-the-sky hopes for big-time distributors and release the (*^$^$ thing it's gonna be a total loss. It looked so cool, too.
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Re: 4 x games in 2002: the big three.
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The babylon project is a total conVersion of Freespace 2 (another fine game i might add), changes ships, weapons, sounds graphics to the bab 5 universe. u can even fly the whitestar! (you can stop drooling now http://forum.shrapnelgames.com/images/icons/icon12.gif ) Babylon Project And since the source code for freespace 2 has been released, i would expect to see an even more mods becomming available for freespace 2 for scifi series based mods. i remember reading that the babylon project had run into limits on modding because they didnt have access to the source code... that shouldnt be a problem anymore. i hope they keep developing the mod |
Re: 4 x games in 2002: the big three.
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