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-   -   Is MM still working on SE IV Gold??? (http://forum.shrapnelgames.com/showthread.php?t=6672)

Fyron July 17th, 2002 06:21 AM

Re: Is MM still working on SE IV Gold???
 
8. Fixed - Ships without cargo capacity are now omitted from the Cargo Transfer window.
9. Fixed - Ships without unit launch capacity are now omitted from the Unit Launch window.


Finally!

HEMAN July 17th, 2002 07:01 AM

Re: Is MM still working on SE IV Gold???
 
8. Added - Mounts now support "any" weapon type, component families, maximum
vehicle size, and tech requirements.

5. Added - Added fields to Settings.txt to allow for a higher maximum value or resource amount.

10. Fixed - Escape and Enter keys work a little better on dialogs."

HURRRRAAAYY!!!!!!!! VICTORY !!!!!!!!!!! http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon10.gif

dumbluck July 17th, 2002 10:51 AM

Re: Is MM still working on SE IV Gold???
 
Quote:

Originally posted by Daynarr:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by DavidG:
Damn. Where's that fix for ships not obeying fleet orders. http://forum.shrapnelgames.com/images/icons/icon9.gif

<font size="2" face="Verdana, Helvetica, sans-serif">I am not sure I understand this one.Could you be a little more specific?</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Details: here (link)

Q July 17th, 2002 11:16 AM

Re: Is MM still working on SE IV Gold???
 
Quote:

Originally posted by geoschmo:
There is a new patch coming out very soon. I can't say exactly when becasue I don't know. But it's soon. We have been getting beta pathces every couple weeks, up to Version 1.74 now. He is still working on it.

Geoschmo

<font size="2" face="Verdana, Helvetica, sans-serif">That is reassuring. Thank you for your information.

Gryphin July 17th, 2002 02:18 PM

Re: Is MM still working on SE IV Gold???
 
Ver 1.72
#8 "8. Added - Mounts now support "any" weapon type, component families, maximum
vehicle size, and tech requirements. "
Does this mean PDCs will benifit from Weapon Mounts?

[ July 17, 2002, 13:19: Message edited by: The High Gryphin ]

geoschmo July 17th, 2002 02:22 PM

Re: Is MM still working on SE IV Gold???
 
Quote:

Originally posted by The High Gryphin:
Ver 1.72
#8 "8. Added - Mounts now support "any" weapon type, component families, maximum
vehicle size, and tech requirements. "
Does this mean PDCs will benifit from Weapon Mounts?

<font size="2" face="Verdana, Helvetica, sans-serif">Well, as Baron pointed out to me when this question came up before, PDC's can have mounts now. There just aren't any in the stock game. But you have the ability to add them in already.

Geoschmo

Lemmy July 17th, 2002 04:31 PM

Re: Is MM still working on SE IV Gold???
 
3. Fixed - Damage Types of Pull Ship, Push Ship, and Teleport Ship will now be
targeted on as many enemies as possible (not all weapons on one ship).

yay http://forum.shrapnelgames.com/images/icons/icon7.gif

Fyron July 17th, 2002 08:16 PM

Re: Is MM still working on SE IV Gold???
 
Added - Mounts now support "any" weapon type

Wouldn't this mean that the mount could be set to affect any type of component?

Unknown_Enemy July 18th, 2002 05:47 PM

Re: Is MM still working on SE IV Gold???
 
There is something I have not seen and would be interesting :

in the transfer screens, you have 1,5,10,all buttons, and when you want to transfer 200 millions pops from a planet to somewhere else, it is missing a 100 button.

Puke July 18th, 2002 10:25 PM

Re: Is MM still working on SE IV Gold???
 
Quote:

Originally posted by Imperator Fyron:
Added - Mounts now support "any" weapon type

Wouldn't this mean that the mount could be set to affect any type of component?

<font size="2" face="Verdana, Helvetica, sans-serif">they already can, and do in several mods. like the 'smaller' components, or the 'cheaper' or the 'more expensive'

i especially like the P&N component enhancing stuff.


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