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-   -   Beta players/testers needed for new mod (http://forum.shrapnelgames.com/showthread.php?t=6688)

Gandalph July 19th, 2002 06:28 PM

Re: Beta players/testers needed for new mod
 
oleg - AI does use mini component mounts. I like the idea of storage capacity on resource facilities so I have added 5000 to all. Thanks.

Imperator Fyron - I forgot about the stealth and scattering bonuses and have bumped combat sensors up to 30,40,50 to adjust. Thanks.

Everyone - Link to the updated mod info -->here.
Link to ver 1.1 of BOD Mod -->here.

As I stated before, the idea here is to make a better AI opponent while maintaining the variety of many different races utilizing different strategies and weapons. I still need help with the AI data files and don't see any volunteers yet.

Gandalph July 20th, 2002 12:28 AM

Re: Beta players/testers needed for new mod
 
<bump>

oleg July 20th, 2002 01:38 AM

Re: Beta players/testers needed for new mod
 
Mini-mounts will not help AI, AI always uses the biggest mount available.

I suggest to add resource storage ability to mines, farms and rad. extractors. It is not uncommon to have AI reach storage capacity (especially when you play with AI bonus) but still building resource extractors.

Gandalph July 21st, 2002 05:35 AM

Re: Beta players/testers needed for new mod
 
So, no takers on this? Should I delete it? Is it really that bad? Or, maybe I'm just on my own to program the AI's and then people might take an interest. Or, maybe.......nah.

[ July 21, 2002, 04:37: Message edited by: Gandalph ]

Fyron July 21st, 2002 05:40 AM

Re: Beta players/testers needed for new mod
 
Umm... I have no knowledge of AI programming.

Gandalph July 21st, 2002 06:49 AM

Re: Beta players/testers needed for new mod
 
AI programming..AI modding
Tomato..Tomatoe
You say hello, and I say goodbye.
No help is no help.

oleg July 21st, 2002 04:51 PM

Re: Beta players/testers needed for new mod
 
I'm testing your mod now. The lack of responces is IMHO because it does take some time to figure out what is it all about. Wait and be patient.

oleg July 21st, 2002 05:07 PM

Re: Beta players/testers needed for new mod
 
There are typos in Facilities.txt. It should be plural in resourse storage abilities: organics, not organic and radioactives not radioactive.
Cheers.

Gandalph July 21st, 2002 05:43 PM

Re: Beta players/testers needed for new mod
 
Thanks oleg, I'll fix that.

Gandalph July 22nd, 2002 05:23 PM

Re: Beta players/testers needed for new mod
 
Errors have been fixed and I am starting on AI files. Will post the AI data files as they are completed. Would still appreciate a little help with AI data files.


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