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Re: The Power of Stellar Manipulation
Technically, the star-destroying component DOES destroy the entire ship when it's used - along with everything else in the system. Same for the components that create black holes or system-wide nebulas. http://forum.shrapnelgames.com/images/icons/icon10.gif
I'd also have to say I agree with everyone else's points here: they're already pretty expensive to build, expensive to maintain, and use a lot of supplies (which is tricky until you research the Quantum Reactor); but I also think they're fairly expensive to research. Don't you need a level or two in Astrophysics, and then up to 5 levels of Stellar Manip to get star destroyers? Granted, the warp closer and the planet creators are pretty low on the Stellar Manip tree, but you're still sacrificing a lot of weapons research to get them. |
Re: The Power of Stellar Manipulation
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Geoschmo |
Re: The Power of Stellar Manipulation
IIRC only emergency resupply and emergency propulsion need a space yard. I am sure that stellar manipulation does not.
Rollo |
Re: The Power of Stellar Manipulation
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Perhaps, when a warp opener is used something like the following would happen: - 33% chance of a stable warp point, - 33% chance of an unstable (damaging) warp point - 34% chance of a warp point that will collapes withing 1-5 years. Similaraly, with a Warp Closer there could be a 33% chance that the closure is temporary and the Warp point may re-open naturally within 1-5 years. |
Re: The Power of Stellar Manipulation
What if you had to use your opener multiple times, in order to widen/stabilize the warppoint?
IE each time you use the opener from one point to another, the warppoint goes from temporary/small to medium to stable/large. Where the size relates to the maximum size in kt of a ship that can safely navigate the WP. Or maybe automate it, so when a opener is stopped over a warppoint, it will widen or stabilize it at the end of each turn. Similarily with a closer. Each turn, the WP would shrink and destabilize a little bit. Higher tech openers would stabilize faster in addition to having longer ranges. |
Re: The Power of Stellar Manipulation
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