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Re: Malfador Patches, Additions, and Player Mods
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A little-known landmine called "derivative copyright" ... basically, the MOD files are (AFAIK) already *owned* by MM in terms of copyright, if they wanted to be bastards about it. Anything based on a copyrighted work, in a derivative form (i.e. fanfics, etc) is copyright by the author of the original source, barrign specific contractual arrangements. |
Re: Malfador Patches, Additions, and Player Mods
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I think I'll mod the mines, it seems to be a remaining sore issue. I'll remove their inherant (sp?) cloaking ability, add a cloaking component (someone else's mod has already done this, I think) then add an anti mine sweeper component. Maybe that can mimic a % chance of mine sweepers failing, while the mines become weaker too if there's limited room for components. I'll tweak it a bit, then run it up the flagpole and see if anyone salutes. http://forum.shrapnelgames.com/images/icons/icon6.gif [ August 16, 2002, 14:28: Message edited by: Arkcon ] |
Re: Malfador Patches, Additions, and Player Mods
Patch 1.24:
18. Changed - Increased the damage for the Anti-Proton Beam family (thanks to Daynarr). |
Re: Malfador Patches, Additions, and Player Mods
I do hope to sell my mod on CD and electronic download - but that all depends upon MM & Richard's okay. Recently i've been busy with Project Dauntless and haven't put much time into the UM2 except as diVersions.
MM has included mods, but with giving credit and such. I remember I almost got the first edition of the UM in first Version of SE4 when it was released. back then it was just system and quadrant types. But I was too late... Also, General Vaughn of the Terran Confederation in SE4 was named after the player David Vaughn - a person that started SE role play back in 1997. [ August 16, 2002, 03:04: Message edited by: Hadrian Tyrael S. Aventine ] |
Re: Malfador Patches, Additions, and Player Mods
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Re: Malfador Patches, Additions, and Player Mods
If someone likes something about a mod I create and it improves their enjoyment of the game - as far as I am concerned use it/abuse or whatever - I dont care - I make mods just for the fun of it..hopefully others enjoy them too.
[ August 16, 2002, 05:53: Message edited by: AJC ] |
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