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Re: Questionable components.
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And here is a minor correction. So, what, you're calling me a fanatic now??? http://forum.shrapnelgames.com/images/icons/tongue.gif [ August 16, 2002, 10:07: Message edited by: dumbluck ] |
Re: Questionable components.
Yeah, if you're interest is intense enough that you can remember and find that thread, I'd say you qualify as a fanatic. Most people don't give a flip about computer games, and would far more easily remember what movies their favorite starlets expose their tits in than what keywords are needed to find a thread on a technical aspect of a wargame.
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Re: Questionable components.
Now isn't it true that Emissive Armor applies its emissive ability to any component, in other words if you have 1 emissive armor and 50 regular components/armors, and one of the other components happens to get hit (maybe it was an armor piercing weapon) then it still emisses the damage? I ask this because I'm modding an emissive shield generator that has no "Armor gets hit first" ability and without the ability to transfer its emissive ability the "shield" would be useless.
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Re: Questionable components.
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Re: Questionable components.
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