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Re: The Future for SE IV? Does it have one?
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Geoschmo |
Re: The Future for SE IV? Does it have one?
Well, bearing in mind that this whole thread is going to be entirely speculation based on unfounded assumptions (unless Aaron makes an appearance http://forum.shrapnelgames.com/images/icons/icon6.gif ), here's my largely unstructured 0.02:
Who's to say SEV won't include 3D graphics? I bet Aaron could do it if he wanted to. Aaron has been working on SE for, what? 7 years now? 8? That's not a passing interest. OK, he might be sick to death of it- I don't know- but I'm guessing he still loves it, and is still pursuing his vision of the perfect 4X game. If his vision is anything like mine- (and so far it's pretty damn close.) then there is a long way to go. Superlative the game may be, but it still only scratches the surface of the vast universe of possibilities that could be explored in the 4X genre. MM and Shrapnel have proved with SEIV that you *don't* necessarily have to follow the mainstream to make a success of it. They've done it once and can do it again. I see no reason why SE should not continue to evolve, other than something drastic happening to Aaron or him having a change of heart. BTW, Although I think MoW was out of line in the Last thread, I don't see any evidence of trolling here and I think this is a valid topic of conversation. We're all capable of being civilised, and there's plenty to discuss. |
Re: The Future for SE IV? Does it have one?
i want to see a mod of the old 'Tapper' game that incorporates the phongs head cantina. SE4 aliens could stream into the bar, and you would have to serve them up mugs of frothy. there could be a special level with forum-member avatars.
you can stuff your 3d combat, GIVE ME FRANTIC BEER-SERVING ACTION! |
Re: The Future for SE IV? Does it have one?
Hey Puke, you're down to 3 stars. You want help re-attaining the magic 4?
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If the game was really good, it could be released into the public domain to drum up publicity for SEIV=-) |
Re: The Future for SE IV? Does it have one?
I think the future of SEIV is strong for the time being. I could care less about 3d graphic combat. I hated it in Rebellion and BOTF. The game took for ever to play those moves, and often, very often, crashed.
SEIV Spin off games are a logical and totally supportable concept. I look forward to buying and playing them. SE V, well, who knows. http://forum.shrapnelgames.com/images/icons/icon7.gif I like to think that there are always possibilities. |
Re: The Future for SE IV? Does it have one?
"Aaron made enough money to quit his day job and make his dream of doing Malfador a full time thing a reality."
Good for him! http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: The Future for SE IV? Does it have one?
For me it depends on what you mean by 3D combat.
If you mean 3D, Real Time, first person shooter combat, no thanks. I hate real time. I will probably not even bother playing the SEV demo if it's a real time game, as much as I love SEIV. I would like to see a little more depth in the combat engine though. Moving ships around in three dimensions instead of two would be cool. Ships stacking, angles of fire, momentum factors in movement, that sort of thing. 3D rendered graphics I don't care about one way or the other. I am sure they would be very pretty. As long as they don't require so much programing time that game play suffers. But I would think they might make it more difficult to mod imagaes and stuff. So that might be bad. Geoschmo |
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