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Re: 1.78 problem?
I just encountered a problem with the map editor.
A friend tried to set specific starting locations for a new email game, but the editor is changing modified planet values (such as atmosphere) back to the original settings. Did somebody else stumble upon this or is there a solution to this? |
Re: 1.78 problem?
Is it the editor, or is it just the game changing homeworld values when the game starts?
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Re: 1.78 problem?
It's the editor. It's just not saving the changed values. Btw, off topic: do you have any suggestion on how to achieve my goal (distributing fair starting locations and making sure everybody's starting on their planet type/atmosphere - We don't want randomized starting loc.) Thanks http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: 1.78 problem?
I've not seen such problems with the editor, although I haven't used it extensively. How frequently are you seeing that, and under what circumstances?
As for spreading out start locations, it's fairly simple if you don't mind the map author knowing where all the potential start locations are. Just specify the valid start planets for first homeworlds. During startup, these planets will be changed in value. I think depending on your game setup settings, the atmosphere can either change, or only the correct type from the original map will be chosen for each empire. Someone might post who know more details on how that works, or you can experiment. PvK |
Re: 1.78 problem?
Until today (when I first installed the 1.78 patch), the problem did not occur, as´we did this for our Last game as well (map's editor is not playing). As for details:I'm generating a mid-life, 254 system universe, same as Last game when all was fine ;(
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Re: 1.78 problem?
Quote:
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Re: 1.78 problem?
Step-by-step instructions for converting pre-Gold AIs are at the link in my sig.
AFAIK, nothing in the Gold patches has changed anything you need to do to convert an AI to clear those error Messages. |
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