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-   -   Storage facilities (http://forum.shrapnelgames.com/showthread.php?t=7329)

Gryphin September 10th, 2002 07:58 PM

Re: Storage facilities
 
I used to say I would not build them at all. Ooopsss. Boy was I naive.
I defer from the others in tha;
Early Game:
I buld them first chance I get to grab the early over abundance.
I tend to put them on High Mineral planets while I have an over abundance.
As I go minus I then scrap the ones on High Mineral planets and build Mines.
Later I will build them on smaller low mineral planets / moons.

Puke September 10th, 2002 08:00 PM

Re: Storage facilities
 
play porportions, then. you start with alot more storage, and i think there is more realism

Fyron September 10th, 2002 09:33 PM

Re: Storage facilities
 
In P&N, each resource producing facility has some storage built into it.

tbontob September 11th, 2002 12:37 AM

Re: Storage facilities
 
Quote:

Originally posted by Suicide Junkie:
I think Production and maintenance is subtracted from generation.
I know that retrofits are withdrawn straight from storage AFTER production/maintenace, AFTER the storage limits are applied, and BEFORE the generation.

<font size="2" face="Verdana, Helvetica, sans-serif">http://forum.shrapnelgames.com/images/icons/icon7.gif I think you may wish to rephrase this, when you say:
a)production/maintenance is subtracted from generation (which implies generation comes first).
b) Retrofits are withdrawn ....AFTER production/maintenance and BEFORE the generation.

In any event, are you trying to say (in order of sequence):

1) new storage limits are increased (ie new storage facilities constructed)
2) retrofits are paid out of storage
3) the net of production/maintenance and production is added or subtracted to storage.

Just a bit confused... http://forum.shrapnelgames.com/image...s/confused.gif

Baron Grazic September 12th, 2002 02:08 AM

Re: Storage facilities
 
The best place to put Storage Facilities is in a system that doesn't contain a Space Port. Doesn't sounds realistic but it works.
I also build enough Storage Facility to hold 1/4 Millian of all resources, for when I need them in the late game.

Tezzezar September 12th, 2002 02:22 AM

Re: Storage facilities
 
Ships are Mothballed in space. No storage used.

Any player who has never run low on resources isn't playing a decent human opponent. A minimal investment in 20 or so storage facilities over the first 30 - 40 turns captures early revenue which will prevent a critical shortage late in the game when suddenly there is a need to spend 250,000 KT of minerals to replace that destroyed fleet.

Save for the future. Always.

BTW, for most races I find a ratio of 4 mineral/2 radioactive/1 organic storage facilies to be effective.

Baron Munchausen September 12th, 2002 04:02 AM

Re: Storage facilities
 
Quote:

Originally posted by Baron Grazic:
The best place to put Storage Facilities is in a system that doesn't contain a Space Port. Doesn't sounds realistic but it works.
I also build enough Storage Facility to hold 1/4 Millian of all resources, for when I need them in the late game.

<font size="2" face="Verdana, Helvetica, sans-serif">It's best NOT to concentrate your storage in any one place, though. What if the star in that system with all your storage goes nova? Oops... Similarly, if a large planet full of storage facilities has the 'unstable core' event, or just gets attacked and destroyed/captured by an enemy, it's a major blow. Best to put a few storage facilities on many large/huge planets scattered around. I tend to put them on Military Installations because those are low resource value planets anyway.

Baron Grazic September 12th, 2002 04:10 AM

Re: Storage facilities
 
I didn't mean to say that this the only place I create Storage Facilities. I find it is best to colonise say 3 planets in a new system at a time, have 2 planets build Storage facilities, while the third is building the Space Port, and then build what even is needed.
I know someone will say that its better to build a SY or Minerals Facility, etc during this time, but everyone has their own styles - That is why PBW is so much fun. http://forum.shrapnelgames.com/images/icons/icon7.gif

[ September 12, 2002, 03:10: Message edited by: Baron Grazic ]

rdouglass September 12th, 2002 05:33 AM

Re: Storage facilities
 
Quote:

Originally posted by Suicide Junkie:
....I know that retrofits are withdrawn straight from storage AFTER production/maintenace, AFTER the storage limits are applied, and BEFORE the generation.
<font size="2" face="Verdana, Helvetica, sans-serif">Is that correct? I thought for sure that funds are drawn instantly at the time of retrofit??? If you don't have enough on hand, the retrofit don't happen....IIRC...

PvK September 12th, 2002 08:12 AM

Re: Storage facilities
 
You're describing turn-based mode. He was describing simultaneous mode.

PvK


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