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Re: OT: Star Ships Unlimited
I played it a long while back. it looks neat, but i found the interface rather non-intuitive. I could design ships and build them, but I was never quite sure if i was doing reasearch properly, or how planetary colonization and development was supposed to work.
I felt like I was just ordering a handfull of ships around the map to 'run over' various icons to collect them, and to shoot at bad things. It seemed like it would be fun if i could figure out the more advanced features, but not fun enough to be worth putting the effort into. |
Re: OT: Star Ships Unlimited
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Re: OT: Star Ships Unlimited
I forgot I had even started this thread and I was really surprised to see someone revive it. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: OT: Star Ships Unlimited
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Narf, I did try to play without reading the manual, but I couldn't figure what the heck I was doing. So I printed the manual out today, and hopefully will get a clue as to what I'm supposed to be doing. I don't even know if there's a tutorial on this game or not. |
Re: OT: Star Ships Unlimited
a game where you have to read the manual first??
thinks...thinks some more...thinks even more...i think i've only ever ran into one of those. [ January 13, 2004, 04:10: Message edited by: narf poit chez BOOM ] |
Re: OT: Star Ships Unlimited
Yeah, I hardly ever read the manual to play a game. When I come home with a new game I just bought, I'm so eager to play that I don't want to waste time reading. I just start doing stuff, and I only reluctantly go to the manual if I'm stuck and I'm forced to admit that I have no clue how to play. Then I just read the bare minimum to figure out how to get to the next step, and then immediately go back to the game and start doing more stuff.
Once I'm more or less familiar with how to play, then I actually feel like going through the entire manual and reading up on things I may have missed. |
Re: OT: Star Ships Unlimited
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Re: OT: Star Ships Unlimited
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Re: OT: Star Ships Unlimited
Heh. I had and played that game for a short while Last year or something. It had its good points but not the long term playability of SE4.
I liked the weapon arcs system best I think. Maybe that could be borrowed for SE4 combat systems. Give weapons that otherwise might not be used superior weapon arcs. http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: OT: Star Ships Unlimited
Ugh, how in the world are you supposed to read that horrible font on the website!
Even fullscreened, its squint & scratch. |
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