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-   -   Ship Prototypes (http://forum.shrapnelgames.com/showthread.php?t=7354)

Wardad September 14th, 2002 12:06 AM

Re: Ship Prototypes
 
Quote:

Originally posted by Suicide Junkie:
Is there a difference between pulling a prototype out of a queue on the turn you put it in, and trying to pull it out & edit a few turns later?

Also remember that you have to hunt down every copy in any build queue, even if it is not at the front!

<font size="2" face="Verdana, Helvetica, sans-serif">It is a great way to confuse the system. Two of my ships ended up being retrofited to someone elses design that way in a PBW game.

TerranC September 14th, 2002 05:16 PM

Re: Ship Prototypes
 
Quote:

Originally posted by Atrocities:
Who here has ever cried over the loss of 0001 ship? Not me........ http://forum.shrapnelgames.com/images/icons/icon7.gif

All though if I have a ship that is 0001 or even 0002 for a long time, I will send it to the homeworld and mothball it. For historical sake.

<font size="2" face="Verdana, Helvetica, sans-serif">My humble people have something called a "Museum" where holographic generators can recreate the environment of historical ships, allowing me to scrap the ships http://forum.shrapnelgames.com/images/icons/tongue.gif

and wardad, I thought that was fixed?

Wardad September 17th, 2002 01:42 AM

Re: Ship Prototypes
 
Terran C,
The PBW game is Gold Patch 1


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