.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   ministers (http://forum.shrapnelgames.com/showthread.php?t=7521)

TerranC October 4th, 2002 10:45 PM

Re: ministers
 
Whatever you do, you do not need a political minister. If you turned it on, you'll know.

minipol October 5th, 2002 01:16 AM

Re: ministers
 
i don't use ministers either. the only one i tried to use was (can't remember the name) the one to automatically launch satelites or fighters but that didn't seem to work. in trun based mode you haven't even got a repeat order so it's very cumbersome to manually launch sats

Arkcon October 5th, 2002 01:39 AM

Re: ministers
 
Quote:

Originally posted by TerranC:
Whatever you do, you do not need a political minister. If you turned it on, you'll know.
<font size="2" face="Verdana, Helvetica, sans-serif">Yikes, I forgot about him. *Shudder* I shouldn't have come down so hard on the resupply minister.

Carrier and troop minister are OK. They're pretty good at moving around a solar system and filling up ships with units. 'Tho sometimes they'll try to leave and travel far away to pickup units.

Taera October 5th, 2002 07:14 AM

Re: ministers
 
I started out the learning curve using many ministers - ressuply, pop, mines, troops, carriers, sats, fac construction and more. Then i slowly, one by one, turned them all off.

Only two ministers that are helpful are the mines & sats because its sometimes boring to schedule all the routes for your minelayers (that is too not a problem, wise setup with repeat order removes the need of this one) and sats is a neat minister because it launches all the sats by himself without me bothering to do it. Thats the only minister i use occassionaly. Pop minister sucks - he does not have priority list. I find it easier to build ~4 pop transports and give them orders for the next ~40 turns. And build more if you got new colonies. This way you got both pop transportation and the population of source planet (homeworld) has the time to renew.


All times are GMT -4. The time now is 04:47 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.