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Re: Modding Questions
GT you can easily cut a part of the image or resize it to fit the size. I can do that.
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Re: Modding Questions
That's not GT! http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: Modding Questions
Quote:
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Re: Modding Questions
Quote:
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Re: Modding Questions
huh yeah right, lol, just never seen anyone else use this avatar....lol, im dumb sometimes.
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Re: Modding Questions
Heh, don't worry about it Taera, as you can see I've done it already. Thus the reason all this is taking place.
Fyron, I did not know that. You do learn something new every day. http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: Modding Questions
I was just being lazy, and didn't want to spend the 10 seconds resizing and resaving it. http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: Modding Questions
Question: Is there a way to force an AI to reverse engineer found techs? or to research a found ancient tech?
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Re: Modding Questions
AI does not analize captured ships. It is easy to make AI research found ancient tech - simply add appropriate fields to AI_research file. Once AI find the ancient tech, it will start to advance new venues of research.
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Re: Modding Questions
I'm kind of feeling lazy right now...is it possible to change the default construction rate from 2000? I didn't notice anything when I took a quick peek in settings.txt - aside from the usual pop modifiers.
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