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Re: Ships Orders
David, did the enemy ships have SDD's? This will cause your boarding ships to not try to board. It's like they know if they board they die, so they don't attempt it.
Geoschmo |
Re: Ships Orders
SDD's??? Good thing that Acronym thread is here. No I don't think they had them. Howver they were all CA's or BC's. I gathers from SJ's post that my ships would probably not have had the boarding strength to take these ships thus did not try. If this is the case a message from the ship captian would have been nice. http://forum.shrapnelgames.com/images/icons/icon8.gif
One thing I am 99.99% of certain of is that there is a bug with fleets not obeying their 'Don't Hurt Me' orders. I'm not sure I understand the weapons/no weapons comments. With Ram and Capture orders does it make a difference if the ship has other weapons on it? |
Re: Ships Orders
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Its this type of inconsistency that drives me nuts. One person says black, the other say white and they are both right! Kim |
Re: Ships Orders
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Incidentally, it was SDD acronym that got it all started. http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: Ships Orders
Another thing I've just had happen the Last 2 turns in my current game is missle ships not firing their weapons and getting killed. (crystalline type missles) They had suppies (1400 about) and they did not have any orders that said do not fire on a certain type. So they get killed by 3 ships that had no point defense and should have been an easy kill.
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Re: Ships Orders
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I have done some analysis and come up with the following definitive results regarding boarding: </font>
Hope this helps. Geoschmo [ October 27, 2002, 21:23: Message edited by: geoschmo ] |
Re: Ships Orders
From Geoschmo:
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Geo, based on your analysis, it would be better to use security stations rather than SDD. You would be much more likely to keep your ship intact and end up destroying the boarding ships. This would be an especially good idea if your ships are large (and expensive) and the boarding ships are small (and cheap). Kim |
Re: Ships Orders
GK, the security stations do not destroy the boarding ship. Interesting analysis, geo.
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Re: Ships Orders
Grandpa Kim if your enemy is using cheap boarding ships to get your vessels to self destruct, then yes Security stations would be better than SDD. Security stations are the same size and cost as boarding parties of the same tech level, and between 2 to 3 times as effective, depending on tech level.
However one 10K SDD will stop as many boarding parties as the enemy puts on their ship. And it has another use, eliminating those pesky maint costing ships that are out of fuel or damaged and out of reach of a yard. So like everything else there are tradeoffs. And there is nothing stopping you form using both. http://forum.shrapnelgames.com/images/icons/icon7.gif Also, as discussed in another thread recently, shields and one shield regenerator comp will prevent boarding, at least until the regenerator comp is destroyed. Geoschmo |
Re: Ships Orders
Nice info Geo!!!
So in my P&N game a ship with one Swashbuckler would have an attack equal to 12. (40 guys at 30% effective) and thus could not capture any ship with a crew quarter. So if I put 2 of then on I could capture a ship with one crew quarter but not one with 2 or more. This could certainly explain all my problems. |
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