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-   -   starmaps (http://forum.shrapnelgames.com/showthread.php?t=7744)

mlmbd November 4th, 2002 05:11 AM

Re: starmaps
 
desdinova,

I will email a copy of mine!

mlmbd http://forum.shrapnelgames.com/images/icons/shock.gif

Desdinova November 6th, 2002 02:26 AM

Re: starmaps
 
Quote:

Originally posted by mlmbd:
desdinova,

I will email a copy of mine!

mlmbd http://forum.shrapnelgames.com/images/icons/shock.gif

<font size="2" face="Verdana, Helvetica, sans-serif">thanks i got the email with the names.

Desdinova November 6th, 2002 04:07 AM

Re: starmaps
 
another questions on starmaps or games. is there any way to dump the starmap info to a text file?

Fyron November 6th, 2002 07:13 AM

Re: starmaps
 
No, there is not.

mlmbd November 6th, 2002 01:13 PM

Re: starmaps
 
desdinova,

UR Welcome! The file doesn't have 1000's n 1000's of names, Yet!!. But I just started it about a month ago.

mlmbd http://forum.shrapnelgames.com/images/icons/shock.gif

Andrés November 6th, 2002 04:01 PM

Re: starmaps
 
Check mine

I heard a rumor that 255 is only the limit the game generator can make, and that you can manually make and load maps exeding this limit.
Can anyone confirm?

geoschmo November 6th, 2002 04:23 PM

Re: starmaps
 
You should be able to try it easy enough. I am pretty sure I did once and it gave me an RCE when I tried adding the 256th system. But lately when I say I have tested something and found such and such, I have a habit of still being incorrect. http://forum.shrapnelgames.com/images/icons/icon7.gif

Geoschmo

Desdinova November 8th, 2002 03:11 AM

Re: starmaps
 
Imperator Fyron - thanks for the information
Andrés Lescano - i have downloaded you system names also, thanks.
Andrés Lescano, geoschmo & Imperator Fyron - unfortunately 255 systems is the maximum, i did get the range check error when adding the 256th system.
so much for trying to avoid being limited to just wormhole travel. i was hoping to simulate hyperspace/warp/jump travel across the galaxy and keep the existing warp points as shortcuts. plus have hidden star systems to explore and find.

[ November 08, 2002, 01:13: Message edited by: desdinova ]

capnq November 8th, 2002 10:16 PM

Re: starmaps
 
Quote:

i was hoping to simulate hyperspace/warp/jump travel across the galaxy and keep the existing warp points as shortcuts. plus have hidden star systems to explore and find.
<font size="2" face="Verdana, Helvetica, sans-serif">You might enjoy my Hypermaze mod. In the Gold-compatible Version (2.0), only about half of the systems are "normal" space, and the rest are hyperspace systems.

(In the v1.49 "classic"-compatible Version (1.2), about 60% of the systems were hyperspace.)

Desdinova November 10th, 2002 02:01 AM

Re: starmaps
 
capnq downloaded your mod. i like the way you simulated hyperspace movement. can battle in hyperspace.


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