.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   What to do with Nebulae Systems (http://forum.shrapnelgames.com/showthread.php?t=7747)

Atrocities November 3rd, 2002 05:11 AM

Re: What to do with Nebulae Systems
 
Redundant post

I often destroy the nebula, and create a star. Later I come back and make a Ring World.

[ November 03, 2002, 03:30: Message edited by: Atrocities ]

Kamog November 5th, 2002 08:54 AM

Re: What to do with Nebulae Systems
 
If you construct a ringworld, is there a way to turn it into a sphereworld later?

Fyron November 5th, 2002 09:23 AM

Re: What to do with Nebulae Systems
 
Moogles! Awesome.

No, you cannot destroy a Ringworld in the unmodded game.

However, if you mod the Tectonic Bomb to have an Ability 1 Val 1 := 6, then it will be able to destroy a Ringworld (which is the 6th entry in PlanetSizes.txt, as that is how this value works). Then, you could build a new star, and turn it into a Ring- or Sphereworld. But, it also creates an asteroid belt, which you can build a planet out of (before you build the SW). So, you could do this over and over to make tons of planets in one system (as long as you mod the Tectonic Bombs). http://forum.shrapnelgames.com/images/icons/icon10.gif

[ November 05, 2002, 07:24: Message edited by: Imperator Fyron ]

Perrin November 5th, 2002 03:13 PM

Re: What to do with Nebulae Systems
 
You could also use it to hide a battle fleet. Most nebula's are impervious to sensors. So you could hide a large fleet inside.

Fyron November 5th, 2002 11:42 PM

Re: What to do with Nebulae Systems
 
Actually, only 1 of the 10 Nebula systems (both Storm and Nebulae entries in systemtypes.txt) is impervious to all scanners. Level 2 scanners will penetrate 8 of the types. Level 3 are required to penetrate 1 type.

[ January 24, 2003, 01:00: Message edited by: Imperator Fyron ]

couslee January 24th, 2003 01:44 AM

Re: What to do with Nebulae Systems
 
Quote:

Originally posted by Imperator Fyron:
Actually, only 1 of the 10 Nebula systems (both Storm and Nebulae entries in systemtypes.txt) is impervious to all scanners. Level 2 scanners will penetrate 8 of the types. Level 3 penetrate 1 type.
<font size="2" face="Verdana, Helvetica, sans-serif">Can I assume level 3 scanners ALSO penetrate the 8 level 2 types? And be Correct? (1 additional type) http://forum.shrapnelgames.com/images/icons/icon10.gif

Fyron January 24th, 2003 02:56 AM

Re: What to do with Nebulae Systems
 
Yes. A scanner can scan all cloaking of its level and below.

couslee January 24th, 2003 01:09 PM

Re: What to do with Nebulae Systems
 
seen some odd things in this game, just making sure. lol.

Kamog January 25th, 2003 07:17 PM

Re: What to do with Nebulae Systems
 
Wow! This thread brings back memories... That's my very first post down there. Thanks Fyron, for answering my first question! Also, you're the only one who recognizes me as a Moogle. Everybody else thinks I'm a potato pixie...

Ragnarok January 25th, 2003 08:04 PM

Re: What to do with Nebulae Systems
 
You're a Moogling Potato Pixie to me, Kamog. http://forum.shrapnelgames.com/images/icons/icon10.gif

And don't forget... With Wings! http://forum.shrapnelgames.com/images/icons/icon12.gif

[ January 25, 2003, 18:04: Message edited by: Ragnarok ]


All times are GMT -4. The time now is 12:00 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.