.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   how to stop ships from running away (http://forum.shrapnelgames.com/showthread.php?t=7756)

Matryx November 6th, 2002 11:20 PM

Re: how to stop ships from running away
 
Hmmm. Thought - Point defense sats in the cargo hold http://forum.shrapnelgames.com/images/icons/icon7.gif
Enemy launches missiles -> *bam* much more PD for your space.

Disadvantage is of course in the loading / unloading of said devices, but some might consider it worth it.

Phoenix-D November 7th, 2002 04:02 AM

Re: how to stop ships from running away
 
"Disadvantage is of course in the loading / unloading of said devices, but some might consider it worth it."

It won't work in strategic, and IIRC sats can't be recovered in Tactical. Then again I've never tried..

Phoenix-D

capnq November 8th, 2002 01:39 AM

Re: how to stop ships from running away
 
Quote:

IIRC sats can't be recovered in Tactical.
<font size="2" face="Verdana, Helvetica, sans-serif">They can't; neither can fighters. But if the ship that launched them survives the battle, it automatically recovers them when you leave the Tactical screen. (It was a pleasant surprise the first time I saw it happen; I expected the sats to be left deployed in the sector.)

Matryx November 8th, 2002 02:43 AM

Re: how to stop ships from running away
 
I actually meant the bother of unloading them in combat, then reloading them after.
I didn't realise they were automatically collected again.
Now, if you could just get the ships carrying them to stay put...


All times are GMT -4. The time now is 09:42 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.