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-   -   Special damage on troops (http://forum.shrapnelgames.com/showthread.php?t=7789)

Skulky November 8th, 2002 06:58 PM

Re: Special damage on troops
 
One thing i usually do is create a "commander" troop with a bunch of sheilds and all the special components on him and build one and put him after the sheild troops.

basically troops are dropped in order if you haven't already noticed, so put super buff ones with few weapons first and then heavy weaposn with few sheild/armor 2nd and you will do much better damage I think.

Pax November 8th, 2002 09:41 PM

Re: Special damage on troops
 
[quote]Originally posted by Hotfoot:
Quote:

Yes, you still have to do the damage to the armor to destroy it, but that makes little difference.
<font size="2" face="Verdana, Helvetica, sans-serif">The only problem is, you don't skip the armor -- the armor HP are added directly into the total for the unit. Ergo, at the very least, armor skipping has absolutely no benefit against UNITS.

Remember, units do NOt track damage per component. All or nothing.


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