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Re: Proportions 2.5.2 mini-patch feature preview
Yes, the main advantage of Advanced "Storage" Techniques is the extra cultural centers. The extra population and cargo space are also very helpful, though.
Adjusting the population effects around the usual starting population levels is a good idea. There are sixty entries in the Proportions mod population curve, so it is pretty smooth, but it would make sense to smooth out the parts near the starting homeworld population levels. I had rationalized it as an effect of mobilizing your homeworld population for colonial expansion, but perhaps the ~9% effect is too great. The only problem is it's a nuisance to insert values in the sequence. Maybe I'll write a program to do it. The insect idea is a nice one. My design for Foundations mod has a more developed insectoid tech tree with several groovy items, but I'm currently taking a break from working on major mods. PvK |
Re: Proportions 2.5.2 mini-patch feature preview
I think PvK missed my post...
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Re: Proportions 2.5.2 mini-patch feature preview
"What is to stop me from building a normal BSY on site, then retrofitting it to a BSY with high organics rate, and building the colony ship there? "
If the organics cost is different enough, that will stop it.. Phoenix-D |
Re: Proportions 2.5.2 mini-patch feature preview
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Re: Proportions 2.5.2 mini-patch feature preview
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You do realize that it is the TOTAL cost that has to be no more than 50% greater, not individual resource costs, right? A 10000/100/2000 cost spaceyard can be retrofit to a 5000/8000/2000 cost spaceyard, no problem. |
Re: Proportions 2.5.2 mini-patch feature preview
"A 10000/100/2000 cost spaceyard can be retrofit to a 5000/8000/2000 cost spaceyard, no problem."
One turn per retrofit and suddenly you're looking at times longer than it would take normally http://forum.shrapnelgames.com/images/icons/icon7.gif (Keep in mind I only play in simultanious) Phoenix-D |
Re: Proportions 2.5.2 mini-patch feature preview
Yes, in one turn.
#1: $12.1k (10k +100 +2k) #2: $15k (5k +8k +2k) Total difference = 124% Which is less than 150%, so you CAN do it. |
Re: Proportions 2.5.2 mini-patch feature preview
Speaking of which, explain why the other costs went down again? IIRC he was talking about just raising the organics cost.
Phoenix-D |
Re: Proportions 2.5.2 mini-patch feature preview
He was showing an extreme example where the organics cost of #2 is 80 times that of #1. http://forum.shrapnelgames.com/images/icons/icon7.gif
[ December 05, 2002, 19:58: Message edited by: Imperator Fyron ] |
Re: Proportions 2.5.2 mini-patch feature preview
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