![]() |
Re: Mount Question
whats so special about P.M.S? feel free to pm me
|
Re: Mount Question
Quote:
|
Re: Mount Question
for some reason i was sure i would get such an answer... k, no probs.
|
Re: Mount Question
DS How would I go about using your mod along with another mod? where do I put it?
Thanks http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Mount Question
Quote:"DS How would I go about using your mod along with another mod? where do I put it?
Thanks " The Mount Mod is pretty easy to use (thats why I like it, not a huge clunky components file that you have to re-script the AI to use. Just mounts that the AI will auto-use if it has the proper tech/research). For adding to any other modd just open up that mods 'Data' folder, and replace the Compenhancement.txt with the one from the mount mod (remember to rename the old file so you can restore it later if necessary). For modds that already have their own unique mounts it is a little more difficult. Just open the two Compenhancement.txt files and copy/paste the mounts you want added in to the modd file. Also remember that the AI will use the mount lowest on the list that requirements are met for (so if the .txt file lists a 'heavy' and a 'light' mount in descending order that the AI is able to use than it will use the light mount). Any problems don't be afraid to ask for help, if I can't answer it I'm sure someone here can. The next Version of the Mount Mod (1.4) is coming along, just working some more kinks out of it. Shouldn't be too long. |
Re: Mount Question
Thanks http://forum.shrapnelgames.com/images/icons/icon10.gif
Will give it a go! |
All times are GMT -4. The time now is 04:36 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.