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-   -   Brown-Dwarf planets question (http://forum.shrapnelgames.com/showthread.php?t=7999)

Skulky December 18th, 2002 08:05 AM

Re: Brown-Dwarf planets question
 
totally ot but what the hell, cshank2? you from 'sconsin? If so where? my dad's from there and i've been back at least once but usually 2x a year. Nice place.

on topic though, maybe you could make these dwarf things have insanely high min/org/rad Ratings in a special limited resource game to simulate their density ???

Fyron December 18th, 2002 08:09 AM

Re: Brown-Dwarf planets question
 
Quote:

Originally posted by oleg:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Daynarr:
Thanks a lot guys http://forum.shrapnelgames.com/images/icons/icon7.gif . It really is helpful for what I am doing (and I found out I was mistaken about their size as well http://forum.shrapnelgames.com/images/icons/icon9.gif ).

I don't know how many of you remember my first quadrant mod with additional systems (had 1-12 planets in them) and new nebula graphics. Well, I'm working on a new Version of it - much bigger and complete in both graphics and text department....

<font size="2" face="Verdana, Helvetica, sans-serif">Yes, I remember it. IMHO, it is even better than Fyron' quadrant mod. Pitty it is pre-Gold so I am really looking forward to your new mod ! http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/icon7.gif </font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Why is it better than FQM?

Daynarr, we could work together to make an even better mod. http://forum.shrapnelgames.com/images/icons/icon7.gif

oleg December 18th, 2002 12:30 PM

Re: Brown-Dwarf planets question
 
Quote:

Originally posted by Imperator Fyron:
Why is it better than FQM?

Daynarr, we could work together to make an even better mod. http://forum.shrapnelgames.com/images/icons/icon7.gif

<font size="2" face="Verdana, Helvetica, sans-serif">It has such nice pictures. I was watching in awe when my ships sail across Pegasus Nebula. "Seat of Ancients" star system was another interesting feature.

BTW Fyron, is it possible to cross your mod and Proportions ?

Puke December 18th, 2002 07:15 PM

Re: Brown-Dwarf planets question
 
yea, I played (briefly) in one of Fyron's games that was on porportions with FQM. I am incorporating a modified Version of FQM into GritTech, too.

Seat of Ancients is somewhat represented in the FQM as well.

does the old download section have a link to Daynarr's original mod? or can anyone upload it there? I no longer have it, and would like to look through it again.

Graeme Dice December 18th, 2002 11:22 PM

Re: Brown-Dwarf planets question
 
Quote:

Originally posted by oleg:
BTW Fyron, is it possible to cross your mod and Proportions ?[/QB]
<font size="2" face="Verdana, Helvetica, sans-serif">Yes, it's entirely possible, but the high number of asteroids means that you will quickly (~100 turns) have remote mining projects that will outproduce your homeworld by four or five times.

dogscoff December 19th, 2002 04:12 PM

Re: Brown-Dwarf planets question
 
Quote:

i havent any info on your question. just typed to say i like the animation on you signature.

edit: that is until you took it away.
<font size="2" face="Verdana, Helvetica, sans-serif">A little animated red eye-light on that cylon would look reaaly cool.

Whooom-whoom. Whooom-whoom. By your command...

Desdinova December 19th, 2002 09:24 PM

Re: Brown-Dwarf planets question
 
his signature had an animation of a fighter walking towards you. unfortunately he removed it. i agree his avatar would look nice with the animated eye, and sound fx.

Fyron December 19th, 2002 09:39 PM

Re: Brown-Dwarf planets question
 
Quote:

Originally posted by Graeme Dice:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by oleg:
BTW Fyron, is it possible to cross your mod and Proportions ?

<font size="2" face="Verdana, Helvetica, sans-serif">Yes, it's entirely possible, but the high number of asteroids means that you will quickly (~100 turns) have remote mining projects that will outproduce your homeworld by four or five times.[/QB]</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">4 or 5 times? Hah! Try 900k mins, and about 450k orgs and 450k rads from RM! http://forum.shrapnelgames.com/images/icons/icon12.gif Combining FQM and Proportions should be accompanied by greatly lowering the value of asteroids. http://forum.shrapnelgames.com/images/icons/icon7.gif

FQM Deluxe includes a lot of NASA pics of real nebulae. http://forum.shrapnelgames.com/images/icons/icon7.gif

Puke:
Umm... assuming you give credit, I don't mind FQM being incorporated into the grit tech mod. Just get it done sometime soon! http://forum.shrapnelgames.com/images/icons/icon12.gif

Puke December 20th, 2002 12:41 AM

Re: Brown-Dwarf planets question
 
Quote:

Originally posted by Imperator Fyron:
Puke:
Umm... assuming you give credit, I don't mind FQM being incorporated into the grit tech mod. Just get it done sometime soon! http://forum.shrapnelgames.com/images/icons/icon12.gif

<font size="2" face="Verdana, Helvetica, sans-serif">right, pre release should be out FRIDAY! at various times, i have asked all kinds of people to use parts of their mods, and ideas that have come up on the forum in various mods or things i have been working on, and I thought the quadrant mod was one of them. I always credit where i pulled things from, and i am very sorry if i had not asked about FQM. for the reccord, I am also stealing parts of porportions, and several ideas that first cropped up in Devnull and P&N. these will all be mentioned in the modinfo text / readme.

Fyron December 21st, 2002 10:11 PM

Re: Brown-Dwarf planets question
 
It's not stealing if you give credit. http://forum.shrapnelgames.com/images/icons/icon10.gif

You may have asked at one point, and I forgot. I don't know. http://forum.shrapnelgames.com/images/icons/icon12.gif


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