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Re: Next Upgrade/patch
Given the wording about "combat Groups," it may not be referring to ships set on Break Formation. Then again, I could just be doing some wishful thinking.
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Re: Next Upgrade/patch
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Re: Next Upgrade/patch
"Break formation" is still working as you know it. The "combat group" thing is misleading and is only a description of what caused the bug. This bug resulted in your ships attacking a planet even if they had the express order not to. Nothing more, nothing less.
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Re: Next Upgrade/patch
i hope they get the fix in for component mounts of weapon type 'any'
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Re: Next Upgrade/patch
<sigh> We already had this conversation. Bugs in v1.78? {link}
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Re: Next Upgrade/patch
1.82 # 7
WHOOOHOOOO!!!!! |
Re: Next Upgrade/patch
Looking forward to changes 1.82 #2 and #7.....
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Re: Next Upgrade/patch
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PvK |
Re: Next Upgrade/patch
I have a suggestion for the next patch (one I'm sure the PBW would appreiate):
Every turn, the turns get sent to the host and it indicates that it recieves each of the players turns. You have to wait until the host hits the turn button to got to the next turn. I was wondering if there was a way to add an options section for the host TCP/IP and the ablitity to select and automatic turn processing after all players have sent in their turns? It would make multi-player much more enjoyable. Also, having the option for a tactical combat (some-sort-of instant messenger screen where players could interact for that combat) would be a great addition. Having the control of the ships during combat can really help sometimes. KirbyEF |
Re: Next Upgrade/patch
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[ December 31, 2002, 00:03: Message edited by: Mephisto ] |
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