![]() |
Re: Which components get hit first?
The description of the symptoms by geoschmo is exactly what I was getting when I used the 5kT Supply Bay.
Did I also read that it would be fixed in the next patch? |
Re: Which components get hit first?
Quote:
|
Re: Which components get hit first?
here is the component that caused the symptoms
Name := Supply Storage I 10kT Description := Area on a starship to store supplies. Pic Num := 117 Tonnage Space Taken := 10 Tonnage Structure := 0 Cost Minerals := 100 Did not matter what size ship it was in. Once all other components were gone, the ship could not be Hit. I did not try using the Talisman. The full file: http://www.windingstream.com/se/gryphin_components.htm [ December 30, 2002, 23:42: Message edited by: Gryphin ] |
Re: Which components get hit first?
P&N also has buckytube gel armor, which has 0kt tonnage structure, but er, xkt damage structure (x>0). I don't think he had any problems.
Are we talking about damage structure, or tonnage structure? |
Re: Which components get hit first?
You are confusing the terms Dumbluck. There is Tonnage Space taken and Tonnage Structure. The issue we are talking about is with components that have a tonnage structure of zero. The PN Bucky armor has a structure greater than zero, it has a tonnage spcace taken that is zero though. As far as I know there is no problem with that as far as the game is concerned.
Geoschmo [ December 31, 2002, 15:36: Message edited by: geoschmo ] |
All times are GMT -4. The time now is 01:18 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.