.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Updated Jraenar, Klingons, Praetorian, Romulans, Shadows, UraTal and Borg 1.78h (http://forum.shrapnelgames.com/showthread.php?t=8111)

Gryphin December 28th, 2002 03:26 PM

Re: Updated Jraenar, Klingons, Praetorian, Romulans, Shadows, UraTal and Borg 1.78h
 
A tiny detail to include in AI mods.
Some time ago I mentioned that a Stardard Gold AI was putting Combat Sensors on Sats armed only with Capital Ship Missiles
Geo (I think), mentioned how to stop this with a mod. I promptly lost the thread.

pathfinder December 28th, 2002 04:21 PM

Re: Updated Jraenar, Klingons, Praetorian, Romulans, Shadows, UraTal and Borg 1.78h
 
Would one recommend this AI in TDM or "vanilla" SEIV?

Desdinova December 28th, 2002 05:57 PM

Re: Updated Jraenar, Klingons, Praetorian, Romulans, Shadows, UraTal and Borg 1.78h
 
Quote:

Originally posted by Gryphin:
A tiny detail to include in AI mods.
Some time ago I mentioned that a Stardard Gold AI was putting Combat Sensors on Sats armed only with Capital Ship Missiles
Geo (I think), mentioned how to stop this with a mod. I promptly lost the thread.

<font size="2" face="Verdana, Helvetica, sans-serif">wouldnt you want combat sensors even with missiles? dont they increase the chance to hit of seekers also?

TerranC December 28th, 2002 06:05 PM

Re: Updated Jraenar, Klingons, Praetorian, Romulans, Shadows, UraTal and Borg 1.78h
 
Quote:

Originally posted by desdinova:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Gryphin:
A tiny detail to include in AI mods.
Some time ago I mentioned that a Stardard Gold AI was putting Combat Sensors on Sats armed only with Capital Ship Missiles
Geo (I think), mentioned how to stop this with a mod. I promptly lost the thread.

<font size="2" face="Verdana, Helvetica, sans-serif">wouldnt you want combat sensors even with missiles? dont they increase the chance to hit of seekers also?</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">No. You'd want ECM and Multiplex tracking with missile ships. Seekers automatically get a 100% chance to hit within range when they launch.

Arkcon December 28th, 2002 07:29 PM

Re: Updated Jraenar, Klingons, Praetorian, Romulans, Shadows, UraTal and Borg 1.78h
 
Quote:

Originally posted by desdinova:
wouldnt you want combat sensors even with missiles? dont they increase the chance to hit of seekers also?
<font size="2" face="Verdana, Helvetica, sans-serif">That's not the way seekers work.

You may:

click here

or

over here


All times are GMT -4. The time now is 08:46 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.