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-   -   Fleets don't "Load" right. (http://forum.shrapnelgames.com/showthread.php?t=8172)

Cirvol January 3rd, 2003 08:33 PM

Re: Fleets don\'t "Load" right.
 
all you need is one loaded item on your ship that wants load orders ... try it http://forum.shrapnelgames.com/images/icons/tongue.gif

there is no target for load orders given in an empty space hex

when i review the orders for the loading ship, it says move to this coordinate, load troops, move to this coordinate

load orders should not be ambiguous if at the time of the execution of the order there is only one possible place to load from in that hex... (imho at least;p)

anyway, it would be nice if that was fixed too http://forum.shrapnelgames.com/images/icons/icon12.gif

Gryphin January 3rd, 2003 08:38 PM

Re: Fleets don\'t "Load" right.
 
Posted by Cirvol, "if you have 2 ships, (in a simul game), and they are only 'crossing' each other paths and you want to load cargo from one to the other, it does not work
"
That would be a neat feature to have.
For now I'd call this a limitation. Maybe someday we will be able to "Script" ship orders and do those things.

[ January 03, 2003, 19:17: Message edited by: Gryphin ]

capnq January 3rd, 2003 10:41 PM

Re: Fleets don\'t "Load" right.
 
I think this ought to work if the receiving ship doesn't move. If you give a Drop Cargo order, and there is more than one potential place to put things in the target sector, you get a menu asking where to drop them.


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