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Re: The "Birth-of-a-new-mod" Thread!
Ok, I had another mod idea. What if (nearly) every tech area was a "racial" tech? So at the beginning of the game you had to choose what tech you could ever research for the whole game? You'd want to make the various techs cheap enough so that you could choose a bunch, but costly enough so that you would have some tough decisions.
Mines and colonization might have to be free or realy cheap, maybe some others as well. |
Re: The "Birth-of-a-new-mod" Thread!
I already have too much to do, though the RPS MM should take maybe 30 minutes to make.
I might find some time this weekend. BTW, someone will need to make some shipsets! Perhaps re-coloured Versions of each other to separate the empires. |
Re: The "Birth-of-a-new-mod" Thread!
I'm up for making the ship sets but if I do it this weekend I won't have my sweetheart, (pooh star), anymore.
Maybe over the next week. |
Re: The "Birth-of-a-new-mod" Thread!
How many reworked shipsets would be needed? And which Races? I might find a little time, for those!
mlmbd http://www.shrapnelgames.com//ubb/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/shock.gif |
Re: The "Birth-of-a-new-mod" Thread!
mlmbd,
There are 3 ships in the mod: A Sissors A Rock A Paper Then a primary color for each. |
Re: The "Birth-of-a-new-mod" Thread!
Oh boy... now we will have in addition to regular shipsets and NeoStandard shipsets, "RPS shipsets" as well! http://forum.shrapnelgames.com/images/icons/icon10.gif
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