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Re: An Interview with Aaron..
Geo, I don't think Aaron means SE:V will be real time, but rather the graphics (like planets etc) will be 'rendered' in real time (texturemapping etc.) as opposed to pre-rendered bitmaps!!
I hope this helps to settle your nerves! http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: An Interview with Aaron..
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And yes, the info we've been getting in the beta forum seems to indicate that SE V will only have real time combat, not real time game play. [ January 20, 2003, 03:36: Message edited by: Baron Munchausen ] |
Re: An Interview with Aaron..
SEV will be open to new beta testers, right? I would hope Aaron would try to get some new blood. http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: An Interview with Aaron..
I like the looks of Star Fury.
I'm really excited about SE:V, especially with the real-time rendering - drooling about ships - but hopefully remaining turn based! |
Re: An Interview with Aaron..
Is this an Online game with a persistent universe, where you pay a monthly subscription fee to play? This question came up in one of the other threads.
Sounds like the answer is no, right? |
Re: An Interview with Aaron..
Nice work David. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: An Interview with Aaron..
What Arkcon said: ditto.
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Re: An Interview with Aaron..
As multiplayer is "time permitting", the answer can only be "no". http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: An Interview with Aaron..
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Re: An Interview with Aaron..
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Aaron: Time Permitting. Kamog, It appears the answer is no. They have not designed for or committed to multiplayer. The larger task of a persistent universe would depend in part on the multiplayer links (coding). |
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