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Re: Eclipse Mod
In fact, you don't even need any pictures in your mod directory. Install the Image Mod into your standard directory; the game looks there for files when they're not in the mod directory.
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Re: Eclipse Mod
I changed too many images. Soon I will go through and remove all the unnessecary files but for now, if I dont add the files, there will be a lot of blank pictures. Unless there is some other way to do it?
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Re: Eclipse Mod
Why don't you add new images instead of changing existing ones? That way, you can submit those new images to the image mod. http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: Eclipse Mod
Here is the new Eclipse Mod download file. It has been reduced in size. Do not use the previous downloads. This new download requires the entire image mod so make sure that you have it. Sorry for the lack of readme or credits. It will be added soon.
1043701489.zip |
Re: Eclipse Mod
Where is this Image mod everyone is writing about? I tried a search, but I only saw mentions of it in the Messages. Where can I download this mod from?
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Re: Eclipse Mod
gregebowman, you can find the Image mod right here.
http://www.shrapnelgames.com/cgi-bin...;f=23;t=004545 <font color=purple>mlmbd http://www.shrapnelgames.com//ubb/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/shock.gif </font> |
Re: Eclipse Mod
It's in that important information thread at the top, and in the Mod List thread too (also stickied at the top).
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Re: Eclipse Mod
Ok, I found it. Thanks. Can't wait to check out the new images.
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Re: Eclipse Mod
Quote:
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Re: Eclipse Mod
The new races probably would not research any of the "advanced" technologies, until they had finished everything else in their research file. And, they would have problems designing any ships once they got any piece of "advanced" technology. You could copy the research and ship design AI files from a different AI folder into the new race's folder (renaming them as appropriate), and it might work decently.
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