.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Eclipse Mod (http://forum.shrapnelgames.com/showthread.php?t=8423)

Krsqk January 27th, 2003 03:26 PM

Re: Eclipse Mod
 
In fact, you don't even need any pictures in your mod directory. Install the Image Mod into your standard directory; the game looks there for files when they're not in the mod directory.

Kevin Arisa January 27th, 2003 08:38 PM

Re: Eclipse Mod
 
I changed too many images. Soon I will go through and remove all the unnessecary files but for now, if I dont add the files, there will be a lot of blank pictures. Unless there is some other way to do it?

Fyron January 27th, 2003 10:16 PM

Re: Eclipse Mod
 
Why don't you add new images instead of changing existing ones? That way, you can submit those new images to the image mod. http://forum.shrapnelgames.com/images/icons/icon10.gif

Kevin Arisa January 27th, 2003 11:05 PM

Re: Eclipse Mod
 
Here is the new Eclipse Mod download file. It has been reduced in size. Do not use the previous downloads. This new download requires the entire image mod so make sure that you have it. Sorry for the lack of readme or credits. It will be added soon.

1043701489.zip

gregebowman January 28th, 2003 05:26 PM

Re: Eclipse Mod
 
Where is this Image mod everyone is writing about? I tried a search, but I only saw mentions of it in the Messages. Where can I download this mod from?

mlmbd January 28th, 2003 05:32 PM

Re: Eclipse Mod
 
gregebowman, you can find the Image mod right here.

http://www.shrapnelgames.com/cgi-bin...;f=23;t=004545

<font color=purple>mlmbd http://www.shrapnelgames.com//ubb/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/shock.gif </font>

Fyron January 28th, 2003 07:23 PM

Re: Eclipse Mod
 
It's in that important information thread at the top, and in the Mod List thread too (also stickied at the top).

gregebowman January 29th, 2003 04:06 AM

Re: Eclipse Mod
 
Ok, I found it. Thanks. Can't wait to check out the new images.

gregebowman February 6th, 2003 08:44 PM

Re: Eclipse Mod
 
Quote:

Originally posted by Kevin Arisa:
Here is the new Eclipse Mod download file. It has been reduced in size. Do not use the previous downloads. This new download requires the entire image mod so make sure that you have it. Sorry for the lack of readme or credits. It will be added soon.

1043701489.zip

<font size="2" face="Verdana, Helvetica, sans-serif">Kevin, I've been enjoying your new mod. But I was wandering, what would happen if I added some more races in the races folder? Would I have to modify their AI, or is that taken care of elsewhere in the mod?

Fyron February 6th, 2003 10:18 PM

Re: Eclipse Mod
 
The new races probably would not research any of the "advanced" technologies, until they had finished everything else in their research file. And, they would have problems designing any ships once they got any piece of "advanced" technology. You could copy the research and ship design AI files from a different AI folder into the new race's folder (renaming them as appropriate), and it might work decently.


All times are GMT -4. The time now is 01:05 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.