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-   -   KOTH: Attack of the Clones (http://forum.shrapnelgames.com/showthread.php?t=8469)

DavidG January 31st, 2003 03:58 AM

Re: KOTH: Attack of the Clones
 
Quote:

Originally posted by Stone Mill:
If it comes down to ship to ship combat, you'll be fried
<font size="2" face="Verdana, Helvetica, sans-serif">No doubt true but don't give up on the fun that can be had from slaughtering billions by poisoning their food. Just ask Zarix. http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon10.gif

Dralasite January 31st, 2003 05:05 AM

Re: KOTH: Attack of the Clones
 
Maybe you can get the next person you match with to play a game where you don't pick 20/20/bezerk?

primitive January 31st, 2003 11:48 AM

Re: KOTH: Attack of the Clones
 
Sigh,
25 turns into my first KOTH game, and it seems like I’m already screwed. http://forum.shrapnelgames.com/images/icons/icon9.gif
Or maybe the choice of huge research, production and construction bonuses still can carry the day. We’ll see. http://forum.shrapnelgames.com/images/icons/icon7.gif

Any comments on the other choices ?
Planet-type & Atmosphere.
Peaceful or bloodthirsty ?

Fyron January 31st, 2003 12:02 PM

Re: KOTH: Attack of the Clones
 
You can not see your opponent's happiness type.

Zarix January 31st, 2003 12:30 PM

Re: KOTH: Attack of the Clones
 
Quote:

Originally posted by DavidG:
No doubt true but don't give up on the fun that can be had from slaughtering billions by poisoning their food. Just ask Zarix.
<font size="2" face="Verdana, Helvetica, sans-serif">I was more worried when you stole my ships faster then I could build them. http://forum.shrapnelgames.com/images/icons/icon12.gif I had to researh ship capture to get my own ships back.

With few changes in your strategy you would have already totally wrecked my empire. There are many alternatives to using ships in SE4. They just are pretty rarely used.

dumbluck January 31st, 2003 12:53 PM

Re: KOTH: Attack of the Clones
 
/shameless plug

The Art of War mod is supposed to fix this (when it's eventually finished...)

/shameless plug

gregebowman January 31st, 2003 04:42 PM

Re: KOTH: Attack of the Clones
 
I don't read this website everyday like I used to, but what the heck is KOTH? I'm assuming it's some sort of PBM game, but the abbreviation escapes me. Will this strategy you're talking about work in a solo game?

oleg January 31st, 2003 04:52 PM

Re: KOTH: Attack of the Clones
 
Quote:

Originally posted by gregebowman:
I don't read this website everyday like I used to, but what the heck is KOTH? I'm assuming it's some sort of PBM game, but the abbreviation escapes me. Will this strategy you're talking about work in a solo game?
<font size="2" face="Verdana, Helvetica, sans-serif">King of the Hill

primitive January 31st, 2003 05:02 PM

Re: KOTH: Attack of the Clones
 
King of the Hill is a one-on-one tournament on PBW.
The games tend to be very fast, many as short as 40 turns, so it is wise to use more agressive tactics than usual for longer games.

Stone Mill January 31st, 2003 05:32 PM

Re: KOTH: Attack of the Clones
 
Originally posted by Dralasite:
Quote:

Maybe you can get the next person you match with to play a game where you don't pick 20/20/bezerk?
<font size="2" face="Verdana, Helvetica, sans-serif">That would seem unusual. I would estimate that most people don't want to be told how to create their race. And they don't necesarily want to broadcast their stats. And this would be a pain in the butt to enforce.

I've never created a 20/20/berserk race, but the next time I play KOTH, I most certainly will, just to be on a level playing field.

DavidG and Zarix,
I love using intel and other strategies, and have been on winning teams in big PBW games because of it. In big games, there are many variables, so even a talisman player (see: beating the Talisman thread) is not an unstoppable threat. I would expect a 20/20/berserk race would have the same problems. So I still see the flexibility I enjoy in larger PBW games.

The difficulty lies in one-on-one games: If you go for the intel route, it is very, very risky against an agressive 20/20/berserker. If you are building intel facilities, you are foregoing those precious research and mineral facilities... so that will obviously put you behind the 8-ball. If you aren't dead from and early assault, you will find you may do plenty of damage, but intel alone won't win you the war... even the ships you capture will fight with your stats, not his! It seems like a nice complimentary tactic, but you will still need to slug it out with ships. And if you can't hit, you can't hit...


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