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-   -   AST and Atmospheric processors (http://forum.shrapnelgames.com/showthread.php?t=8643)

Ruatha February 21st, 2003 11:48 AM

Re: AST and Atmospheric processors
 
Can the system gravitaional shields that prevents stellar manip play a part in this? i e prevent all stellar/planetary changes?

Fyron February 21st, 2003 12:54 PM

Re: AST and Atmospheric processors
 
Quote:

Originally posted by Ruatha:
Can the system gravitaional shields that prevents stellar manip play a part in this? i e prevent all stellar/planetary changes?
<font size="2" face="Verdana, Helvetica, sans-serif">No.

Irradiated worlds should be able to be changed to a different atmosphere, but that would be a bad idea, as domed colonies on them are better than non-domed colonies. http://forum.shrapnelgames.com/images/icons/icon7.gif

Atrocities February 21st, 2003 01:26 PM

Re: AST and Atmospheric processors
 
No deal on the Irradiated worlds Fryon, CNC is correct, they can not be converted. This is the problem that is causing the AMP not to work. The AMP's do work on all other worlds. But if you can, research the SPECIAL TECHNOLOGY, and get the Genesis Facility. It Converts atomspheres in about 1 to 5 turns. Very cool.

solops February 21st, 2003 05:24 PM

Re: AST and Atmospheric processors
 
Thanks Imperator Fyron. That is just the sort of remedial instruction I sometimes require. I'll check it when I get home. Meanwhile, I looked again Last night and the vast majority of the systems that won't convert are gas giants, which, you all have pointed out, can't be converted to "none". This raises another question, when you upgrade an Atm Conv, is the "conVersion clock" reset? What happens to the conVersion work already done?

This has been an interesting thread and I have learned a great deal, even if my problems turn out to be mostly a dumb "gas-giant-to-none" faux pas. BTW, I thought gas giants had a solid core.(?)

Ed Kolis February 21st, 2003 09:23 PM

Re: AST and Atmospheric processors
 
Hey, that would be interesting... convert a Gas Giant's atmosphere, it turns into a smaller Rock or Ice planet plus a storm!

Fyron February 21st, 2003 10:30 PM

Re: AST and Atmospheric processors
 
The pressure is very very high at the core of a Gas Giant. You can not simply whisk away all of those gases (and liquids further down) to get a rock none planet (as that is what would in theory be left if you did remove all of the gases). Atmosphere Converters can't change the planet type, only the atmosphere. So, they can not do anything with a None-breathing race. http://forum.shrapnelgames.com/images/icons/icon7.gif

Aloofi February 21st, 2003 11:15 PM

Re: AST and Atmospheric processors
 
Quote:

Originally posted by Imperator Fyron:
So, they can not do anything with a None-breathing race. http://forum.shrapnelgames.com/images/icons/icon7.gif
<font size="2" face="Verdana, Helvetica, sans-serif">Question: Isn't a none-breathing race suppose to be fine with any atmos type?
Can there be a race the breath every kind of Atmos?
I mean, look at the Dopplergangers, droids that don't need atmos to live, so they should be perfectly happy with any kind of atmos since they don't need any........

Phoenix-D February 22nd, 2003 12:35 AM

Re: AST and Atmospheric processors
 
"Question: Isn't a none-breathing race suppose to be fine with any atmos type?
Can there be a race the breath every kind of Atmos?
I mean, look at the Dopplergangers, droids that don't need atmos to live, so they should be perfectly happy with any kind of atmos since they don't need any........"

Well, there is pressure. Any vacum-adapted race would probably not do well in earth-normal atmospheric pressures.

Phoenix-D

Fyron February 22nd, 2003 01:46 AM

Re: AST and Atmospheric processors
 
There is a lot more than just the gases of the atmosphere. As Phoenix said, None-breathers require a vacuum. Planets with an atmosphere do not have a vacuum, they have lots of pressure. So, they need domes in which to create a vacuum on a planet with an atmosphere. Of course, many other things should be factors too, like Radiation levels, Heat, Gravity, etc. to make colonization more realistic, but those aren't modeled in SE4.

Fyron February 22nd, 2003 02:10 AM

Re: AST and Atmospheric processors
 
You _should_ be able to convert their atmospheres, but it is still a bad idea to do so. http://forum.shrapnelgames.com/images/icons/icon12.gif Maybe it does not allow the conVersion because the domed colony would have fewer facility slots. I will have to investigate this further. http://forum.shrapnelgames.com/images/icons/icon7.gif


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