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Re: Drone bug
I've been seeing the same thing. It's like the new attack warp point command is interpreted as meaning they should go through one at a time... or something.
Seems unsatisfactory for military use. What you can do though is send one drone as a scout, and if it survives http://forum.shrapnelgames.com/image...s/rolleyes.gif then you can see targets with it and order a salvo attack using the drones behind it. In simultaneous mode, though, that would tend to be a four-turn process. http://forum.shrapnelgames.com/images/icons/icon8.gif Turn 1: Launch scout drone (requires second launcher ship! http://forum.shrapnelgames.com/image...s/rolleyes.gif ) Turn 2: Order scout drone to attack warp point. Turn 3: If drone survived and there are targets in the scouted system, launch drone salvo. Turn 4: Order drone salvo to attack target. Not very efficient... PvK |
Re: Drone bug
The bug is really bad because there is no sensible way to attack with drones through a warp point. With drones loaded in a carrier they get to the other side all at once but the enemy gets first shot so if the carried is destroyed the drones go with it. I have sent an e-mail about the bug to Aaron but no reply yet.
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