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Re: Slowing Down AI Expansion
OK, it is on my CD gold, a bLast from the past...
I remember I played the Nomads.... I am playing 3.0. I got from your from your Web. Just now... This is a fun Mod. |
Re: Slowing Down AI Expansion
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Re: Slowing Down AI Expansion
Yes, indeed. As long as more massive ships need more engines to get the same speed - it is QNP. This is my defenition of QNP. Restriction on number of engines simply reflects the lack of "structure indurance" in SE. What I mean is that in real life, if you put too many engines on car/airplane/rocket, it will simply fall apart. Thus, the must be some reasonable restriction on number of engines, say 10% of hull mass. Otherwise it just becomes silly, IMHO.
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