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Re: Stealth and Scattering Armor bonus
Go read SJ's post again. http://forum.shrapnelgames.com/images/icons/icon7.gif The values would be how many shield points an equivalent size of shield generators make.
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Re: Stealth and Scattering Armor bonus
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I am hoping the formuala will help me make sense of all this. If it is so easy, why cannot someone give it to me? |
Re: Stealth and Scattering Armor bonus
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Re: Stealth and Scattering Armor bonus
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I am hoping the formuala will help me make sense of all this. If it is so easy, why cannot someone give it to me?</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">SJ's post is the formula. Follow it step by step, and you will achieve the results. |
Re: Stealth and Scattering Armor bonus
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I am hoping the formuala will help me make sense of all this. If it is so easy, why cannot someone give it to me?</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">SJ's post is the formula. Follow it step by step, and you will achieve the results.</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Fyron, humour me. Show me step by step, what SJ has posted on the site will provide me with the formula which yielded the derived 290 and 165 values. |
Re: Stealth and Scattering Armor bonus
I always try to put as much weaponry on a ship, and do the armor as an afterthougt. NOw I may have to rethink that. Is it better to be more armed, or armored?
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Re: Stealth and Scattering Armor bonus
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[ March 19, 2003, 22:03: Message edited by: Imperator Fyron ] |
Re: Stealth and Scattering Armor bonus
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So what is the formula which will give me the 290 and 165 values? I am sure SJ didn't pull them out of thin air. |
Re: Stealth and Scattering Armor bonus
You just worded your question poorly.
As I have already stated: The values would be based on how many hit points (from shield points) an equivalent size of shield generators make that you give up. |
Re: Stealth and Scattering Armor bonus
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Unfortunately, you choose to interprete it to refer to something else. Take a look at my third post at the beginning of this thread, and you will see that my question asks for the formula as to how the 290 and 165 values were derived. So if you do not know the formula which will give the 290 and 165 values, just say so. http://forum.shrapnelgames.com/images/icons/icon7.gif [ March 19, 2003, 22:27: Message edited by: tbontob ] |
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