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Re: Thoughts behind mounts
AI just rounds random ships into fleets. Thats it.
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Re: Thoughts behind mounts
Yes, the AI offers no way to control how a fleet is put together. You can manage to make it build a mix of different sizes of ships with the constructon file, but after that it's pot-luck as to what ships get put into what fleet(s).
This is another improvement we'd like to see in either SE IV or SE V. http://forum.shrapnelgames.com/images/icons/icon7.gif [ March 20, 2003, 17:46: Message edited by: Baron Munchausen ] |
Re: Thoughts behind mounts
Atrocities mentioned it earlier, but there are a couple of mount mods out there. Since I can't access my files anymore until I get the chance to re-download everything, I don't remember the names. But they should be in the mods download area. There was a couple I was using (not in the same game, however), but I don't remember the names. But I know one of them would reduce the size of the mount the higher you got in your research. But you had to research a bunch of stuff, like physics, engines, armor, and maybe a half a dozen more areas. You might want to check out that mod.
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Re: Thoughts behind mounts
If you go to http://www.malfador.com/se4mods.html, you can look for the mount mods in the list. There is Deathstalker's Mount Mod, and then MountMod-AJC. There might be another one or two out there. If so, please tell us, so we can get it added to the mods page. http://forum.shrapnelgames.com/images/icons/icon7.gif
[ March 20, 2003, 18:36: Message edited by: Imperator Fyron ] |
Re: Thoughts behind mounts
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