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Re: Creating stars
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And IIRC once you create a shpereworld, the star ceases to exist http://forum.shrapnelgames.com/images/icons/icon12.gif so then you can make a new one http://forum.shrapnelgames.com/images/icons/icon10.gif </font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">No, unfortunately, if you create a sphereworld around it, you can't create more stars, because there is already one in the system. To create more stars, just destroy the one there is. However, you can't turn asteroids into planets anymore once you created a sphereworld, because there is no star, yes. |
Re: Creating stars
Quote:
And IIRC once you create a shpereworld, the star ceases to exist http://forum.shrapnelgames.com/images/icons/icon12.gif so then you can make a new one http://forum.shrapnelgames.com/images/icons/icon10.gif </font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">No, SEIV tells "can not create a star in a system with either a star or artificial planet" [ March 24, 2003, 17:24: Message edited by: oleg ] |
Re: Creating stars
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Re: Creating stars
Wich is the limit of stellar objects in a system?
In other words: Can I create a map with 9999999999999 sphereworlds in a system? |
Re: Creating stars
There is either a 255 per system limit, or an overall limit for the entire map (which is probably 256^2-1). Whatever it is, it is too large to be able to hit it practically. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: Creating stars
Too much for ceating them in the editor.
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