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Re: newby question: custom AI for proportions
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Re: newby question: custom AI for proportions
*insert post here*
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Re: newby question: custom AI for proportions
Some more newby questions (sorry, can't find a FAQ with any AI modding info):
1) When the game autocreates a race, I assume it'll use the ai_ files from that race...and from the proportions folder if it exists there? 2) If I use a computer generated EMP file, will changes to the ai_ files affect the AI, or is this info all written into the EMP file and further ai_ files ignored? Thanks |
Re: newby question: custom AI for proportions
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2) Depends. AFAIK, AI files can be divided in two Groups: files that AI read every turn - construction, ship design, research and may be few more. Changes in these files will affect Ai immediately without restarting game. Second group are files that are read only once, when empire is generated. These are general, settings, strategies, anger, politics (?) planet types (??). If you want to adjust these files, you have to generate new AI empire. |
Re: newby question: custom AI for proportions
oh, that should be easy:) just go into cultures.txt and make one with a 100 percent bonus to everything. then, give it to an ai player.
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Re: newby question: custom AI for proportions
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Re: newby question: custom AI for proportions
another nutcase staying up late! either that, or your in a different time zone.
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