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-   -   why is SEIV so good to you? (http://forum.shrapnelgames.com/showthread.php?t=9228)

Gryphin April 21st, 2003 02:04 PM

Re: why is SEIV so good to you?
 
I enjoy the game because it pushes most of my buttons:
Creativety - Ship sets - Gryphin Mod - System Names - etc....
Problem Solving - Ship Set Design - Gryphin Mod technical issues - Strategys
Human Interaction - From the Gryphin Growltigga thread to everyone here and then some
Humor - All kinds
Excitment - All kinds
Sex - The Gryphin Positon and Circle the Wagons and a certain ship set, (still under constructon) I can't release to the public.
A Chance to Help People - Major source of personal satisfaction
Educaiton - History, Culture, Sports, Science ect...
And all of the reasons listed below and yet to be listed.

Mephisto April 21st, 2003 02:21 PM

Re: why is SEIV so good to you?
 
Argh! I almost managed to forget about the "Circle the Wagons" and now that! Month of therapy - lost! http://forum.shrapnelgames.com/images/icons/icon8.gif

Aloofi April 21st, 2003 02:36 PM

Re: why is SEIV so good to you?
 
For me SE4 is like a dream come true. A game that i can play as slow as I want, with a zillion diferent paths to follow, and that estimulates my imagination. You may think that i'm crazy, but i actually tell myself stories about my race when i'm playing (and sometimes even when I'm not playing http://forum.shrapnelgames.com/images/icons/icon10.gif )
Customization is mindblowing, if a computer inpaired halfbrain like me can mod this game then anyone can. For example, I didn't like my race ability to colonize Ice and Gas planets without domes, and guess what?, I just eliminated Ice and Gas planets with Oxygen atmosphera. As simple as that. If I had to pick one word to describe this game it would be Amazing.

Instar April 21st, 2003 05:26 PM

Re: why is SEIV so good to you?
 
Man, when I play SE4, I get this adrenaline rush of sorts when my empire starts winning and stuff.... its awesome

Chronon April 21st, 2003 05:58 PM

Re: why is SEIV so good to you?
 
Strategy, "modability," and the science fiction theme are all important game features for me. But the two things that keep me playing SEIV (as opposed to other 4x games) are the community and PBW. There is no community as helpful (and interesting) as this one, and PBW is the best multiplayer system I've seen. There's nothing like playing real real humans to make the game a challenge. Now, if I could only figure out how to defeat real humans... http://forum.shrapnelgames.com/images/icons/icon12.gif

EvilGenius4ABetterTomorro April 21st, 2003 07:13 PM

Re: why is SEIV so good to you?
 
1. Because Master Or Orion 3 sucked that much. Hell, playing with 2 pencils and making space ship noises is more fun than that.
2. Versatility and Ship Design are really fun. Sometimes I just sit for half an hour designing ships.
3. It's a little like an old board game called Star Fire that made me neglect my schooling and made me the person that I am today!

Isn't it cool in Omega Man, when Charleston Heston comes down off Mt. Sinai and starts pumping bullets into those apes while clenching a wafer of Soylent Green between his teeth!

Gryphin April 21st, 2003 07:18 PM

Re: why is SEIV so good to you?
 
Evil ,
I belive I've seen it posted that Star Fire was the inspiration for Space Empires.

Aloofi April 21st, 2003 10:52 PM

Re: why is SEIV so good to you?
 
Quote:

Originally posted by Gryphin:
Evil ,
I belive I've seen it posted that Star Fire was the inspiration for Space Empires.

<font size="2" face="Verdana, Helvetica, sans-serif">You replied to a guy that calls himself "Evil Genius for a better tomorrow"? http://forum.shrapnelgames.com/images/icons/icon10.gif

PvK April 21st, 2003 11:09 PM

Re: why is SEIV so good to you?
 
* High mod-ability.

* Sufficient complexity, detail, and cause & effect to make interesting gameplay and varied tactics.

* PBEM/PBW with human players.

PvK

Gryphin April 21st, 2003 11:14 PM

Re: why is SEIV so good to you?
 
Aloofi,
I do that and other strange things. You should try the CTW and TGP some time.


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