.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   basic questions on armors (http://forum.shrapnelgames.com/showthread.php?t=9283)

JLS April 27th, 2003 09:54 PM

Re: basic questions on armors
 
Quote:

Originally posted by Pocus:
Effectively I have not understood all, as I know *only barely* the unmodded & TDM tech tree.
<font size="2" face="Verdana, Helvetica, sans-serif">That’s why I through in some Armor Lay out suggestions along with a brief dialog http://forum.shrapnelgames.com/images/icons/icon7.gif

Basic Structure Armor, Ablative Armor, Crystal, Organic armor as well as the Emissive Armor component.
Do still apply from my presentation.

Ships with a lot of 10kt armor may also take a long time to repair after getting smashed in combat, though. So have a good repair Tech and some Fleet Repair Ships on hand; Destroyer Hull or better for se4 Based games
and you can also use all Transport Hulls in Proportion based games http://forum.shrapnelgames.com/images/icons/icon12.gif
~
Quote:

Thank you JLS&QuarianRex.

JLS : I suppose that armored plating is a type of armor belonging to a mod?
<font size="2" face="Verdana, Helvetica, sans-serif">Your welcome http://forum.shrapnelgames.com/images/icons/icon7.gif

Yes, Proportions Based Mods.
Armored Plating is PvKs design, and it seems very realistic.
I gave you the Link earlier to Proportions. So you may sample Armored Plateing, just use the Weapon Mount Menu to scroll the scale.

EDIT: Added neat little Greamlin Faces http://forum.shrapnelgames.com/images/icons/icon10.gif

[ April 27, 2003, 21:09: Message edited by: JLS ]

Pocus April 27th, 2003 10:56 PM

Re: basic questions on armors
 
I have already the Proportion mod, but I just glanced at it. I really like the Space Odyssey feeling, but my 2 main problems with the mod are:

weak AI, and as of now I only play solo. (you will head me toward AIC mod I suppose?)

slower pace than the already slow pace of SE IV. I really wonder how many months you need to complete a PBEM game with the mod. Generally my stars! and dominions pbem games dont Last more than 6 months, and often between 3 and 4. It seems that Proportion mod ask for one year of playing!

JLS April 27th, 2003 11:25 PM

Re: basic questions on armors
 
Actually no.

I misunderstood, I thought you were referring to plate armor, and it went in the direction from there. Sorry, I hope all was not a waist, in the Posts to you http://forum.shrapnelgames.com/images/icons/icon9.gif

You have already played Proportions and found it slow.
Wow, I/we find Proportions plays very smooth. The AI is very good and is balanced by a bonus choice as with se4 http://forum.shrapnelgames.com/images/icons/icon7.gif
AI Campaign however does currently play Slow http://forum.shrapnelgames.com/images/icons/icon12.gif
~
Research Facilities as well as AI Trade and Research Agreements help speed things up in most se4 games.
Have you tried the Computer Bonus Choice for Base se4 or Proportions? When set to none, it restricts the AI a bit. There by helping new Players cope.
~
Some time if you would like we could have a PBEM.

[ April 27, 2003, 23:43: Message edited by: JLS ]

Fyron April 28th, 2003 02:05 AM

Re: basic questions on armors
 
Quote:

Also, which armor is destroyed first? EA or standard one?
<font size="2" face="Verdana, Helvetica, sans-serif">Which component gets hit first is random, but based off of how many hit points each component has. Armor components with the least amount of HPs are more likely to be hit first (though not guaranteed). So, regular Armor tends to be destroyed before Emissive Armor.

Thermodyne April 28th, 2003 03:14 AM

Re: basic questions on armors
 
Does anyone use emissive armor?

CNCRaymond April 28th, 2003 04:32 AM

Re: basic questions on armors
 
I have never used it. The Last I heard it was still broken.

Fyron April 28th, 2003 04:53 AM

Re: basic questions on armors
 
Emissive armor is not broken. It was fixed a few patches ago. I use emissive armor from time to time. It can be very effective in certain circumstances.

oleg April 28th, 2003 05:16 PM

Re: basic questions on armors
 
Quote:

Originally posted by Pocus:
...weak AI, and as of now I only play solo. (you will head me toward AIC mod I suppose?)


<font size="2" face="Verdana, Helvetica, sans-serif">What make you think so ? It was weak in the first Proportions, but is quite reasonable in 2.5.3 !

Pocus April 28th, 2003 09:43 PM

Re: basic questions on armors
 
Oleg :
So I must have read an old readme. What should I play between AIC and prop? I thought that AIC was made to increase AI compared to prop.

JLS : Actually I play with max bonuses and advantages for the AI all the time. I find them anyway far too shy even if they have the power to bLast me too dust if they used their uber techs fleets properly. The problem which is found in many other games is : lack of focus and inability to concentrate forces adequately.

JLS April 28th, 2003 10:04 PM

Re: basic questions on armors
 
Pocus.

I think AIC may frustrate you.
The mod is just over a month old, and I would value your input, if you want to give her a try.

Proportions or TDM may be your best bet.
For a smoother game.

Besides AICs next upgrade is out in a few days.

John

[ April 29, 2003, 02:33: Message edited by: JLS ]


All times are GMT -4. The time now is 09:23 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.