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-   -   AI diplomacy (http://forum.shrapnelgames.com/showthread.php?t=9301)

JLS April 30th, 2003 08:29 PM

Re: AI diplomacy
 
[quote]Originally posted by Q:
Quote:

And I forgot to mention that besides a new treaty the discovery of a new colonisation technology of the AI can trigger the same reaction: if you colonize rock and the AI ice you may be best friends. But if the AI has researched rock planet colonization, suddenly all your colonies get so tempting!
<font size="2" face="Verdana, Helvetica, sans-serif">Excellent Point

[ April 30, 2003, 19:30: Message edited by: JLS ]

Pocus April 30th, 2003 09:18 PM

Re: AI diplomacy
 
Must be this 'being looked as a new lebensraum' syndroma ... or another thing. Well the important fact is that it seems that the AI dont act randomly when dealing with diplomacy.

I find the diplomacy module rather complete, why is it not that good according to some players?

capnq May 1st, 2003 12:30 AM

Re: AI diplomacy
 
Quote:

I find the diplomacy module rather complete, why is it not that good according to some players?
<font size="2" face="Verdana, Helvetica, sans-serif">A major problem is that the AI has no memory of promises made, kept, or broken. It will agree to demands without ever following through and doing what it agreed to.

Taera May 1st, 2003 12:37 AM

Re: AI diplomacy
 
AI's are very good at declaring war.. but thats about it.


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